Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,502,722

Max blood points amount spent on one character

9,372,500

Highest prestige level

3

Mystery boxes opened

859

Time played

1615h 32m

Time played in last two weeks

0m

Blood points per hour

52,925

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

738

Ultra rare addon warded without a protection ward

210

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

209

Killer full load-out matches

400

Ultra rare offering burned

29

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 766 Magyar Péter 82 784 052 1 698 520 2 155
65 767 Spectator 82 781 252 1 001 699 2 911
65 768 prettyven0m 82 780 108 1 734 273 1 411
65 769 Anri HS 82 768 010 1 894 797 3 120
65 770 ル力pain力ル 82 759 315 911 290 1 493
65 771 JustTweetie 82 756 529 1 635 178 692
65 772 Kuny 82 741 366 216 662 2 377

Currently at

65 769 place

Anri HS needs another

12 098 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,343

Obsessions healed

0

Survivors healed while you are injured

47

Survivors healed while rest are injured

0

Survivors unhooked

2,609

Survivors saved (from dying state/hook) in endgame

180

Knocked (In dying state) survivors healed

0

Survivors healed that come to you first

0

Protection hits for unhooked survivors

360

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

0

Repaired generators

3,120

Repaired damaged generators

745

Successful skill checks

15,414

Exit gates opened

385

Hex totems cleansed

212

Hex totems blessed

0

Chests opened

678

Chests opened in basement

132

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,117

Hits dodged by vaults

746

Basic attacks and projectiles dodged

0

Escapes after stunning killer using pallet

0

Escapes from killer gasp

17

Hooks sabotaged

67

Chases escaped after being injured in this chase

0

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

72

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

797

Escapes crawling (In dying state) through exit gates

155

Escapes through hatch

124

Escapes through hatch crawling (In dying state)

2

Escapes with new item

191

Escapes with somebody else item

45

Escapes being injured with for over half a match

99

Escapes while being downed at most once

216

Escapes after unhooked yourself

45

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

518

Escapes healthy or injured through hatch

122

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,990

Obsessions sacrificed

320

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

363

All survivors sacrificed or killed (Memento Mori) before the last generator

129

Hooks

Hooks

Different survivors hooked in basement

571

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

104

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,028

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

26

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

13

Make unique survivors scream

130

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

172

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

69

Survivors hit after they drop a pallet during chase

755

Survivors hit while carrying another survivor

131

Survivors detected using killer instinct

100

Killer vaults in chase

32

Survivors grabbed while performing a vault

4

Meters fallen

161

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

103

Uncloak attacks (The Wraith)

314

Blink attacks (The Nurse)

1,193

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

226

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

432

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

552

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

4,594

Survivors put to sleep (The Nightmare)

409

Reverse bear-traps put on survivors (The Pig)

136

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

484

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

181

Intoxicated survivors downed (The Clown)

149

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

33

Marked survivors downed (The Ghostface)

63

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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