Total blood points earned

224,957,233

Max blood points amount spent on one character

18,392,000

Time played

1121h 43m

Time played in last two weeks

27h 50m

Blood points per hour

200,547

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

24

Ultra rare addon warded without a protection ward

4

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

910

Killer full load-out matches

222

Ultra rare offering burned

10

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 193 Makroray12 101 695 272 1 977 653 2 758
68 194 FFreddy 101 692 414 442 611 2 481
68 195 Bottle 101 692 229 1 756 124 578
68 196 Duke6610 101 683 108 2 226 297 1 251
68 197 Midgemaxxing.org 101 681 104 2 378 217 933
68 198 BaNaNaMaN 101 670 502 2 064 513 1 485
68 199 roplandim 101 669 194 3 154 885 3 738

Currently at

68 196 place

Duke6610 needs another

9 121 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,242

Obsessions healed

300

Survivors healed while you are injured

282

Survivors healed while rest are injured

435

Survivors unhooked

1,677

Survivors saved (from dying state/hook) in endgame

69

Knocked (In dying state) survivors healed

190

Survivors healed that come to you first

96

Protection hits for unhooked survivors

135

Protection hits for carried survivors

64

Survivors saved using pallet

7

Survivors affected with boon totems

7,670

Survivors affected with speed boost

72

Recovered from dying state

87

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

5

Heals completed after all generators have been completed

94

Safe unhooks while broken

10

Protection hits during End Game

54

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

715

Items depleted

519

Repaired generators

2,237

Repaired damaged generators

928

Successful skill checks

25,695

Exit gates opened

283

Hex totems cleansed

120

Hex totems blessed

14

Chests opened

658

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

83

Great skill checks while injured

667

Swap held Survivor items for new ones from chests (counts once per chest)

52

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

299

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,489

Hits dodged by vaults

189

Basic attacks and projectiles dodged

3,112

Escapes after stunning killer using pallet

555

Escapes from killer gasp

42

Hooks sabotaged

58

Chases escaped after being injured in this chase

1,003

Chases lost by hiding in locker

8

Revealed killer aura

1,421

Unhooked yourself

26

Amount of screams

5,210

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,600

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

195

Pallet stun the Killer while holding a rare, common, or uncommon item

127

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

570

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

4

Escapes with new item

202

Escapes with somebody else item

10

Escapes being injured with for over half a match

51

Escapes while being downed at most once

318

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

474

Escapes healthy or injured through hatch

26

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,472

Obsessions sacrificed

827

Kills (Memento mories)

207

Kills (Memento mories) or sacrifices after last generator

1,037

All survivors sacrificed or killed (Memento Mori) before the last generator

299

Hooks

Hooks

Different survivors hooked in basement

581

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

333

Survivors hooked before single generator was repaired

1,649

Survivors hooked in endgame

805

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,974

Generators damaged with Undetectable effect

266

Survivors grabbed while repairing a generator

85

Survivors grabbed while cleansing a totem

20

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

289

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

418

Oblivious effect applied

1,250

Survivors with Exposed effect downed

678

Survivors downed while carrying another survivor

87

Make unique survivors scream

2,870

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

78

Survivors that holding Special Item hit

243

Survivors downed next to a raised pallet

5,414

Survivors downed in Exit Gate

120

Survivors downed withit 30 seconds of breaking pallet or wall

148

Preventing escape

Preventing escape

Survivors grabbed from locker

225

Hatches closed

246

Survivors hit after they drop a pallet during chase

3,132

Survivors hit while carrying another survivor

414

Survivors detected using killer instinct

2,831

Killer vaults in chase

1,730

Survivors grabbed while performing a vault

89

Meters fallen

6,291

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

511

Blink attacks (The Nurse)

6,035

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

261

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

282

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

814

Trials where all survivors suffered from madness 3 (The Doctor)

204

Hatchets thrown (The Huntress)

8,942

Survivors put to sleep (The Nightmare)

495

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

2,990

Max Lacerations dealt (The Trickster)

202

Survivors with Broken effect downed

257

Condemned survivors (The Onryō)

185

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

103

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

96

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

307

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

209

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

114

Deep wounded survivors downed (The Legion)

137

Survivors downed while having max Sickness (The Plague)

221

Marked survivors downed (The Ghostface)

107

Survivors downed with Demon Fury (The Oni)

463

Survivors downed while speared (The Deathslinger)

184

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

218

Survivors downed with Dire Crows (The Artist)

98

Survivors downed during Nightfall (The Dredge)

42

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

70

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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