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H.S.

76561198384510970

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,844,795

Max blood points amount spent on one character

16,320,817

Highest prestige level

6

Mystery boxes opened

662

Time played

364h 14m

Time played in last two weeks

0m

Blood points per hour

216,468

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

49

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

214

Killer full load-out matches

378

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 105 I Will Date You 56 266 506 568 657 2 272
78 106 Tiwelon 56 265 264 790 227 1 031
78 107 3D_Luna 56 263 409 187 185 1 073
78 108 Annie Winters 56 261 208 820 154 789
78 109 skezera 56 248 285 1 192 172 547
78 110 tatandbd 56 244 134 135 276 693
78 111 Rauis 56 234 314 1 478 447 2 022

Currently at

78 108 place

Annie Winters needs another

2 201 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

546

Obsessions healed

129

Survivors healed while you are injured

78

Survivors healed while rest are injured

122

Survivors unhooked

688

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

60

Protection hits for unhooked survivors

65

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

1,447

Survivors affected with speed boost

1

Recovered from dying state

54

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

104

Repaired generators

857

Repaired damaged generators

580

Successful skill checks

8,812

Exit gates opened

98

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

26

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

56

Great skill checks while injured

65

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

77

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

555

Hits dodged by vaults

35

Basic attacks and projectiles dodged

770

Escapes after stunning killer using pallet

148

Escapes from killer gasp

20

Hooks sabotaged

19

Chases escaped after being injured in this chase

433

Chases lost by hiding in locker

1

Revealed killer aura

952

Unhooked yourself

6

Amount of screams

2,832

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

164

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

15

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

92

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

140

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,066

Obsessions sacrificed

252

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

198

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

224

Survivors hooked before single generator was repaired

1,126

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

804

Generators damaged with Undetectable effect

178

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

1

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

139

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

61

Survivors with Exposed effect downed

325

Survivors downed while carrying another survivor

72

Make unique survivors scream

2,005

Survivors hit with haste effect

465

Injure or down survivors who are Hindered

331

Survivors that holding Special Item hit

320

Survivors downed next to a raised pallet

1,699

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

182

Hatches closed

55

Survivors hit after they drop a pallet during chase

880

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

515

Killer vaults in chase

291

Survivors grabbed while performing a vault

1

Meters fallen

303

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

790

Blink attacks (The Nurse)

529

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

126

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

75

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

194

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

414

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

24

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

41

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6,903

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

181

Survivors downed after phase walk (The Spirit)

138

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

106

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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