Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,227,310

Max blood points amount spent on one character

2,199,000

Highest prestige level

8

Mystery boxes opened

319

Time played

294h 54m

Time played in last two weeks

0m

Blood points per hour

102,500

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

205

Ultra rare addon warded without a protection ward

59

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

315

Ultra rare offering burned

113

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 812 jekaosh 29 210 855 298 258 862
89 813 Cjopaze 29 207 963 161 82 417
89 814 Kal-el 29 200 713 560 407 1 481
89 815 Liz_Akita VT 29 198 418 533 95 337
89 816 Crimanles 29 197 957 347 194 623
89 817 Anky 29 197 372 374 264 1 000
89 818 Litschki 29 196 565 94 238 1 162

Currently at

89 815 place

Liz_Akita VT needs another

2 295 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

384

Obsessions healed

75

Survivors healed while you are injured

81

Survivors healed while rest are injured

148

Survivors unhooked

437

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

22

Protection hits for unhooked survivors

34

Protection hits for carried survivors

21

Survivors saved using pallet

1

Survivors affected with boon totems

624

Survivors affected with speed boost

3

Recovered from dying state

17

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

6

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

162

Repaired generators

342

Repaired damaged generators

133

Successful skill checks

3,926

Exit gates opened

43

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

297

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

21

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

274

Hits dodged by vaults

28

Basic attacks and projectiles dodged

768

Escapes after stunning killer using pallet

46

Escapes from killer gasp

19

Hooks sabotaged

34

Chases escaped after being injured in this chase

186

Chases lost by hiding in locker

5

Revealed killer aura

195

Unhooked yourself

12

Amount of screams

619

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

37

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

73

Escapes healthy or injured through hatch

15

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

543

Obsessions sacrificed

155

Kills (Memento mories)

185

Kills (Memento mories) or sacrifices after last generator

148

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

365

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

378

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

11

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

150

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

207

Oblivious effect applied

453

Survivors with Exposed effect downed

358

Survivors downed while carrying another survivor

80

Make unique survivors scream

989

Survivors hit with haste effect

197

Injure or down survivors who are Hindered

55

Survivors that holding Special Item hit

253

Survivors downed next to a raised pallet

991

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

124

Hatches closed

44

Survivors hit after they drop a pallet during chase

600

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

1,245

Killer vaults in chase

964

Survivors grabbed while performing a vault

16

Meters fallen

3,055

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

85

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

300

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

29

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

95

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

263

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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