Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,039,746

Max blood points amount spent on one character

20,061,171

Highest prestige level

48

Mystery boxes opened

1,320

Time played

1429h 45m

Time played in last two weeks

2h 34m

Blood points per hour

40,594

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

356

Survivor full load-out matches

527

Ultra rare addon warded without a protection ward

90

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

165

Killer full load-out matches

95

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 614 Heissenberg 41 254 762 1 122 166 719
86 615 서슨 41 254 578 509 280 1 251
86 616 driz 41 253 866 636 246 1 244
86 617 Hex: Penguin 41 249 220 618 1 439 5 443
86 618 Yademoy Scoutman 41 245 351 82 136 725
86 619 Daxxie3 41 238 785 0 323 1 684
86 620 Arkeren 41 234 717 353 424 1 656

Currently at

86 617 place

Hex: Penguin needs another

4 646 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,402

Obsessions healed

731

Survivors healed while you are injured

1,047

Survivors healed while rest are injured

1,388

Survivors unhooked

4,440

Survivors saved (from dying state/hook) in endgame

226

Knocked (In dying state) survivors healed

833

Survivors healed that come to you first

155

Protection hits for unhooked survivors

623

Protection hits for carried survivors

335

Survivors saved using pallet

70

Survivors affected with boon totems

8,104

Survivors affected with speed boost

22

Recovered from dying state

63

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

2

Heals completed after all generators have been completed

38

Safe unhooks while broken

3

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

1,136

Repaired generators

5,715

Repaired damaged generators

2,196

Successful skill checks

55,161

Exit gates opened

461

Hex totems cleansed

338

Hex totems blessed

40

Chests opened

1,425

Chests opened in basement

153

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

117

Great skill checks while injured

605

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

286

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,132

Hits dodged by vaults

1,009

Basic attacks and projectiles dodged

16,739

Escapes after stunning killer using pallet

972

Escapes from killer gasp

160

Hooks sabotaged

115

Chases escaped after being injured in this chase

1,824

Chases lost by hiding in locker

43

Revealed killer aura

1,119

Unhooked yourself

56

Amount of screams

3,235

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,400

Blind killer using flashlight

62

Perform a fast vault within 3 seconds of getting hit

114

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

76

Escapes

Escapes

Total escapes

1,497

Escapes crawling (In dying state) through exit gates

259

Escapes through hatch

108

Escapes through hatch crawling (In dying state)

32

Escapes with new item

578

Escapes with somebody else item

67

Escapes being injured with for over half a match

362

Escapes while being downed at most once

889

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

20

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,130

Escapes healthy or injured through hatch

76

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

18

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

25

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

678

Obsessions sacrificed

155

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

129

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

338

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

375

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

270

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

24

Make unique survivors scream

423

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

692

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

39

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

55

Survivors hit after they drop a pallet during chase

606

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

188

Killer vaults in chase

152

Survivors grabbed while performing a vault

4

Meters fallen

738

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

191

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

6

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

980

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,150

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

52

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

121

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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