Total blood points earned

511,320,924

Max blood points amount spent on one character

47,314,534

Time played

2762h 43m

Time played in last two weeks

38h 19m

Blood points per hour

185,079

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

960

Survivor full load-out matches

5,286

Ultra rare addon warded without a protection ward

1,199

Survivor rank
Iridescent III

Iridescent III

4 / 5 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

35

Killer full load-out matches

50

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
17 316 GabrielleSlays 511 320 924 233 3 039 13 818
17 317 Lich's soles 507 472 550 6 590 1 376 5 348
17 318 Snazzy Vibes 507 456 421 1 618 2 508 10 343
17 319 jordan808 507 446 341 907 2 499 10 545
17 320 𝘆𝘂𝗻𝗼 507 432 828 9 476 2 813 10 180
17 321 507 410 407 3 230 4 414 17 614
17 322 FayFYI 507 373 065 7 804 1 536 6 057

Currently at

17 319 place

jordan808 needs another

10 080 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,717

Obsessions healed

2,441

Survivors healed while you are injured

2,153

Survivors healed while rest are injured

3,725

Survivors unhooked

12,306

Survivors saved (from dying state/hook) in endgame

275

Knocked (In dying state) survivors healed

1,228

Survivors healed that come to you first

799

Protection hits for unhooked survivors

628

Protection hits for carried survivors

478

Survivors saved using pallet

72

Survivors affected with boon totems

25,226

Survivors affected with speed boost

207

Recovered from dying state

528

Take a hit with the Endurance status effect

305

Survivors healed in the Basement

28

Heals completed after all generators have been completed

476

Safe unhooks while broken

25

Protection hits during End Game

150

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,827

Items depleted

5,006

Repaired generators

13,818

Repaired damaged generators

6,482

Successful skill checks

175,582

Exit gates opened

1,289

Hex totems cleansed

795

Hex totems blessed

14

Chests opened

2,173

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

261

Matches with 300+ seconds of repairing generators

3,611

Matches in that picked up and used special item

741

Great skill checks while injured

2,215

Swap held Survivor items for new ones from chests (counts once per chest)

288

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16,865

Finished repairs of generators while injured

596

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

14,183

Hits dodged by vaults

946

Basic attacks and projectiles dodged

18,131

Escapes after stunning killer using pallet

3,454

Escapes from killer gasp

348

Hooks sabotaged

495

Chases escaped after being injured in this chase

7,901

Chases lost by hiding in locker

179

Revealed killer aura

3,858

Unhooked yourself

69

Amount of screams

26,228

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,860

Blind killer using flashlight

1,374

Perform a fast vault within 3 seconds of getting hit

1,195

Pallet stun the Killer while holding a rare, common, or uncommon item

1,702

Trials where you've revealed or seen the Killer's aura 11+ times

2,992

Escapes

Escapes

Total escapes

3,039

Escapes crawling (In dying state) through exit gates

183

Escapes through hatch

308

Escapes through hatch crawling (In dying state)

46

Escapes with new item

376

Escapes with somebody else item

24

Escapes being injured with for over half a match

269

Escapes while being downed at most once

1,915

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

13

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

2,548

Escapes healthy or injured through hatch

262

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

9

Escapes while broken

15

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

20

The Game (Bathroom)

28

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

30

Treatment Theatre (Operation Theatre)

29

Midwich Elementary School

27

Raccoon City Police Station (1st Floor Main Hall)

26

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

15

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

8

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

233

Obsessions sacrificed

41

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

85

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

104

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

107

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

2

Make unique survivors scream

358

Survivors hit with haste effect

370

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

338

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

24

Survivors hit after they drop a pallet during chase

119

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

143

Killer vaults in chase

36

Survivors grabbed while performing a vault

2

Meters fallen

25

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

175

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

262

Trials where all survivors suffered from madness 3 (The Doctor)

79

Hatchets thrown (The Huntress)

42

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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