Overall statistics
Account overall
Total blood points earned
772,251,028
Max blood points amount spent on one character
51,010,211
Highest prestige level
100
Mystery boxes opened
3,578
Time played
2716h 5m
Time played in last two weeks
30h 38m
Blood points per hour
284,325
Estimated playtime per role
94% Survivor
Killer 6%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
884
Survivor full load-out matches
7,903
Ultra rare addon warded without a protection ward
2,002
Ash II
15 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
134
Killer full load-out matches
90
Ultra rare offering burned
72
Ash IV
1 / 42
KillerLeaderboards
Currently at
72 092 place
Snitchball needs another
5 315 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
15,569
Obsessions healed
3,426
Survivors healed while you are injured
3,325
Survivors healed while rest are injured
5,106
Survivors unhooked
14,778
Survivors saved (from dying state/hook) in endgame
332
Knocked (In dying state) survivors healed
2,386
Survivors healed that come to you first
1,409
Protection hits for unhooked survivors
1,842
Protection hits for carried survivors
1,228
Survivors saved using pallet
93
Survivors affected with boon totems
33,512
Survivors affected with speed boost
241
Recovered from dying state
2,208
Take a hit with the Endurance status effect
2,503
Survivors healed in the Basement
84
Heals completed after all generators have been completed
559
Safe unhooks while broken
98
Protection hits during End Game
250
Objective actions
Items depleted
4,239
Repaired generators
15,018
Repaired damaged generators
8,477
Successful skill checks
255,035
Exit gates opened
681
Hex totems cleansed
597
Hex totems blessed
12
Chests opened
1,293
Chests opened in basement
25
Escapes when playing without any perk and repaired generator(s)
211
Matches with 300+ seconds of repairing generators
325
Matches in that picked up and used special item
2,329
Great skill checks while injured
2,474
Swap held Survivor items for new ones from chests (counts once per chest)
153
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
17,227
Finished repairs of generators while injured
455
Chests opened with a key
0
Boldness actions
Vaults in chase
11,490
Hits dodged by vaults
940
Basic attacks and projectiles dodged
25,088
Escapes after stunning killer using pallet
2,843
Escapes from killer gasp
579
Hooks sabotaged
2,809
Chases escaped after being injured in this chase
10,701
Chases lost by hiding in locker
62
Revealed killer aura
12,933
Unhooked yourself
129
Amount of screams
60,370
Reveal the Killer's aura for a total of 60 seconds in a single trial
16,800
Blind killer using flashlight
932
Perform a fast vault within 3 seconds of getting hit
1,799
Pallet stun the Killer while holding a rare, common, or uncommon item
1,470
Trials where you've revealed or seen the Killer's aura 11+ times
5,260
Escapes
Total escapes
2,704
Escapes crawling (In dying state) through exit gates
322
Escapes through hatch
151
Escapes through hatch crawling (In dying state)
34
Escapes with new item
220
Escapes with somebody else item
23
Escapes being injured with for over half a match
207
Escapes while being downed at most once
1,756
Escapes after unhooked yourself
41
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,231
Escapes healthy or injured through hatch
117
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
27
Escapes from maps
Disturbed Ward (Upstairs Main Building)
10
Campbell's Chapel (Upstairs Main Building)
19
Family Residence (Main Building)
16
Sanctum of Wrath (Upstairs on Shrine)
19
Mother's Dwelling (Upstairs Cottage)
17
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
14
The Game (Bathroom)
17
Mount Ormond Resort (Chalet/Main Building)
50
Dead Dawg Saloon (Upstairs Saloon)
41
Treatment Theatre (Operation Theatre)
31
Midwich Elementary School
26
Raccoon City Police Station (1st Floor Main Hall)
60
Eyrie of Crows (Inside Eyrie)
31
Garden of Joy (Upstairs Main Building)
16
Shattered Square (Upstairs Main Building)
22
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
25
Nostromo Wreckage (Mess Hall)
22
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
6
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
27
Killer statistics
Kills
Hooks
710
Obsessions sacrificed
114
Kills (Memento mories)
10
Kills (Memento mories) or sacrifices after last generator
148
All survivors sacrificed or killed (Memento Mori) before the last generator
48
Hooks
Different survivors hooked in basement
34
Basement trees (3 or 4 survivors hooked in basement in this same time)
13
Survivors hooked while all remaining were injured
122
Survivors hooked before single generator was repaired
145
Survivors hooked in endgame
65
Territory protection
Generators damaged with at least one survivor hooked
113
Generators damaged with Undetectable effect
508
Survivors grabbed while repairing a generator
34
Survivors grabbed while cleansing a totem
1
Generators protection
56% Protected
Unprotected 44%
Hit survivors with a basic attack while you are Undetectable
57
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
44
Survivors downed while carrying another survivor
15
Make unique survivors scream
1,171
Survivors hit with haste effect
546
Injure or down survivors who are Hindered
5
Survivors that holding Special Item hit
133
Survivors downed next to a raised pallet
897
Survivors downed in Exit Gate
8
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
35
Hatches closed
67
Survivors hit after they drop a pallet during chase
264
Survivors hit while carrying another survivor
27
Survivors detected using killer instinct
134
Killer vaults in chase
91
Survivors grabbed while performing a vault
10
Meters fallen
300
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
25
Uncloak attacks (The Wraith)
1,807
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
9
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
28
Trials where all survivors suffered from madness 3 (The Doctor)
7
Hatchets thrown (The Huntress)
159
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
22
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
4
Marked survivors downed (The Ghostface)
11
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
2
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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