Overall statistics
Account overall
Total blood points earned
359,570,725
Max blood points amount spent on one character
28,758,728
Highest prestige level
23
Mystery boxes opened
4,109
Time played
2298h 56m
Time played in last two weeks
9h 25m
Blood points per hour
156,408
Estimated playtime per role
53% Survivor
Killer 47%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
266
Survivor full load-out matches
211
Ultra rare addon warded without a protection ward
6
Silver III
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
688
Killer full load-out matches
1,256
Ultra rare offering burned
28
Bronze I
5 / 42
KillerLeaderboards
Currently at
44 842 place
NIM needs another
503 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,708
Obsessions healed
396
Survivors healed while you are injured
382
Survivors healed while rest are injured
624
Survivors unhooked
5,382
Survivors saved (from dying state/hook) in endgame
379
Knocked (In dying state) survivors healed
300
Survivors healed that come to you first
128
Protection hits for unhooked survivors
597
Protection hits for carried survivors
75
Survivors saved using pallet
171
Survivors affected with boon totems
10,106
Survivors affected with speed boost
24
Recovered from dying state
143
Take a hit with the Endurance status effect
129
Survivors healed in the Basement
31
Heals completed after all generators have been completed
37
Safe unhooks while broken
7
Protection hits during End Game
26
Objective actions
Items depleted
975
Repaired generators
6,743
Repaired damaged generators
1,805
Successful skill checks
56,136
Exit gates opened
935
Hex totems cleansed
422
Hex totems blessed
2
Chests opened
2,526
Chests opened in basement
585
Escapes when playing without any perk and repaired generator(s)
69
Matches with 300+ seconds of repairing generators
27
Matches in that picked up and used special item
352
Great skill checks while injured
2,205
Swap held Survivor items for new ones from chests (counts once per chest)
161
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
294
Finished repairs of generators while injured
5
Chests opened with a key
0
Boldness actions
Vaults in chase
10,397
Hits dodged by vaults
716
Basic attacks and projectiles dodged
6,805
Escapes after stunning killer using pallet
1,216
Escapes from killer gasp
57
Hooks sabotaged
209
Chases escaped after being injured in this chase
1,848
Chases lost by hiding in locker
3
Revealed killer aura
704
Unhooked yourself
71
Amount of screams
8,355
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,860
Blind killer using flashlight
94
Perform a fast vault within 3 seconds of getting hit
294
Pallet stun the Killer while holding a rare, common, or uncommon item
220
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
2,132
Escapes crawling (In dying state) through exit gates
209
Escapes through hatch
157
Escapes through hatch crawling (In dying state)
4
Escapes with new item
1,263
Escapes with somebody else item
71
Escapes being injured with for over half a match
177
Escapes while being downed at most once
751
Escapes after unhooked yourself
31
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
15
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,766
Escapes healthy or injured through hatch
153
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
30
Campbell's Chapel (Upstairs Main Building)
12
Family Residence (Main Building)
6
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
32
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
17
The Game (Bathroom)
21
Mount Ormond Resort (Chalet/Main Building)
12
Dead Dawg Saloon (Upstairs Saloon)
8
Treatment Theatre (Operation Theatre)
7
Midwich Elementary School
6
Raccoon City Police Station (1st Floor Main Hall)
17
Eyrie of Crows (Inside Eyrie)
5
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
7
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
10
Killer statistics
Kills
Hooks
4,747
Obsessions sacrificed
1,044
Kills (Memento mories)
207
Kills (Memento mories) or sacrifices after last generator
1,370
All survivors sacrificed or killed (Memento Mori) before the last generator
333
Hooks
Different survivors hooked in basement
734
Basement trees (3 or 4 survivors hooked in basement in this same time)
55
Survivors hooked while all remaining were injured
345
Survivors hooked before single generator was repaired
919
Survivors hooked in endgame
955
Territory protection
Generators damaged with at least one survivor hooked
2,389
Generators damaged with Undetectable effect
447
Survivors grabbed while repairing a generator
65
Survivors grabbed while cleansing a totem
12
Generators protection
49% Protected
Unprotected 51%
Hit survivors with a basic attack while you are Undetectable
452
Survivors injured while in the basement
91
Downs and effects
Survivors with Oblivious effect downed
706
Oblivious effect applied
2,226
Survivors with Exposed effect downed
610
Survivors downed while carrying another survivor
48
Make unique survivors scream
3,334
Survivors hit with haste effect
956
Injure or down survivors who are Hindered
143
Survivors that holding Special Item hit
657
Survivors downed next to a raised pallet
3,738
Survivors downed in Exit Gate
22
Survivors downed withit 30 seconds of breaking pallet or wall
44
Preventing escape
Survivors grabbed from locker
206
Hatches closed
248
Survivors hit after they drop a pallet during chase
2,567
Survivors hit while carrying another survivor
230
Survivors detected using killer instinct
2,191
Killer vaults in chase
774
Survivors grabbed while performing a vault
18
Meters fallen
2,016
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
1,294
Blink attacks (The Nurse)
3,280
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
199
Matches finished with one or more Hex totems remaining
10
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
3,071
Trials where all survivors suffered from madness 3 (The Doctor)
139
Hatchets thrown (The Huntress)
4,462
Survivors put to sleep (The Nightmare)
940
Reverse bear-traps put on survivors (The Pig)
39
Survivors sent to Cage of Atonement (The Executioner)
39
Survivors hit with Lethal Rush (The Blight)
88
Max Lacerations dealt (The Trickster)
285
Survivors with Broken effect downed
29
Condemned survivors (The Onryō)
467
Slams of one Survivor into another (The Mastermind)
6
Damage Survivor pursued by a Guard (The Knight)
54
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
58
Survivors hit during Tail attack (The Xenomorph)
198
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
5
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
3
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
7
Survivors immobilized to a wall (The Slasher)
3
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
51
Survivors downed by 24m+ hatchet throw (The Huntress)
2
Survivors downed with chainsaw (The Cannibal)
291
Intoxicated survivors downed (The Clown)
269
Survivors downed after phase walk (The Spirit)
42
Deep wounded survivors downed (The Legion)
320
Survivors downed while having max Sickness (The Plague)
39
Marked survivors downed (The Ghostface)
12
Survivors downed with Demon Fury (The Oni)
10
Survivors downed while speared (The Deathslinger)
82
Survivors downed with Victor clinging (The Twins)
61
Survivors downed while contaminated (The Nemesis)
165
Survivors downed with Dire Crows (The Artist)
16
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
47
Whip downs (The Krause)
3
Killer abilities chart
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