Total blood points earned

145,804,077

Max blood points amount spent on one character

13,376,738

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

72% Survivor

Killer 28%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

285

Survivor full load-out matches

828

Ultra rare addon warded without a protection ward

87

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

196

Killer full load-out matches

261

Ultra rare offering burned

29

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 264 o_cioaxa 89 027 629 629 249 1 276
73 265 AX 89 023 357 821 228 753
73 266 Zombie 89 021 088 1 095 257 1 046
73 267 Mannox 89 017 608 914 835 2 790
73 268 Peon 89 017 068 1 476 425 1 773
73 269 julias_sammelsurium 89 016 963 98 474 2 644
73 270 Chasee. 89 016 718 1 204 254 1 211

Currently at

73 267 place

Mannox needs another

3 480 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,654

Obsessions healed

680

Survivors healed while you are injured

510

Survivors healed while rest are injured

816

Survivors unhooked

3,970

Survivors saved (from dying state/hook) in endgame

89

Knocked (In dying state) survivors healed

288

Survivors healed that come to you first

209

Protection hits for unhooked survivors

297

Protection hits for carried survivors

104

Survivors saved using pallet

11

Survivors affected with boon totems

2,557

Survivors affected with speed boost

20

Recovered from dying state

102

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

26

Heals completed after all generators have been completed

46

Safe unhooks while broken

17

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

71

Mystery boxes opened

509

Items depleted

325

Repaired generators

3,738

Repaired damaged generators

1,703

Successful skill checks

38,495

Exit gates opened

469

Hex totems cleansed

238

Hex totems blessed

0

Chests opened

827

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

56

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

219

Great skill checks while injured

398

Swap held Survivor items for new ones from chests (counts once per chest)

49

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,653

Finished repairs of generators while injured

47

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,692

Hits dodged by vaults

236

Basic attacks and projectiles dodged

4,927

Escapes after stunning killer using pallet

864

Escapes from killer gasp

99

Hooks sabotaged

59

Chases escaped after being injured in this chase

1,661

Chases lost by hiding in locker

221

Revealed killer aura

506

Unhooked yourself

47

Amount of screams

6,636

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

511

Perform a fast vault within 3 seconds of getting hit

301

Pallet stun the Killer while holding a rare, common, or uncommon item

299

Trials where you've revealed or seen the Killer's aura 11+ times

379

Escapes

Escapes

Total escapes

1,072

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

147

Escapes through hatch crawling (In dying state)

19

Escapes with new item

198

Escapes with somebody else item

30

Escapes being injured with for over half a match

41

Escapes while being downed at most once

521

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

864

Escapes healthy or injured through hatch

128

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

9

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,138

Obsessions sacrificed

267

Kills (Memento mories)

194

Kills (Memento mories) or sacrifices after last generator

248

All survivors sacrificed or killed (Memento Mori) before the last generator

152

Hooks

Hooks

Different survivors hooked in basement

164

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

491

Survivors hooked in endgame

109

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

791

Generators damaged with Undetectable effect

571

Survivors grabbed while repairing a generator

129

Survivors grabbed while cleansing a totem

8

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

1,180

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

41

Survivors with Exposed effect downed

511

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,535

Survivors hit with haste effect

334

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

190

Survivors downed next to a raised pallet

1,684

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

124

Hatches closed

93

Survivors hit after they drop a pallet during chase

603

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

1,707

Killer vaults in chase

291

Survivors grabbed while performing a vault

42

Meters fallen

1,768

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

55

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

221

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

253

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

63

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

13

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

63

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

416

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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