Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,519,563

Max blood points amount spent on one character

9,482,175

Highest prestige level

12

Mystery boxes opened

890

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

606

Ultra rare addon warded without a protection ward

90

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

329

Killer full load-out matches

367

Ultra rare offering burned

96

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 950 Alesta 117 951 434 364 957 4 223
53 951 Mer Ahir'kazar 117 951 210 3 001 309 1 340
53 952 Baldy 117 950 211 1 521 605 2 301
53 953 Майкл 117 947 255 2 883 1 065 3 625
53 954 Crazy 117 945 566 1 580 451 1 907
53 955 ハラキリ 117 940 956 1 032 740 3 139
53 956 Lazyplayer 117 939 176 2 290 536 2 485

Currently at

53 953 place

Майкл needs another

2 956 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,411

Obsessions healed

86

Survivors healed while you are injured

73

Survivors healed while rest are injured

81

Survivors unhooked

2,369

Survivors saved (from dying state/hook) in endgame

175

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

31

Protection hits for unhooked survivors

331

Protection hits for carried survivors

20

Survivors saved using pallet

3

Survivors affected with boon totems

372

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

51

Repaired generators

3,628

Repaired damaged generators

1,762

Successful skill checks

20,823

Exit gates opened

419

Hex totems cleansed

162

Hex totems blessed

0

Chests opened

696

Chests opened in basement

131

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

31

Matches in that picked up and used special item

44

Great skill checks while injured

2

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,932

Hits dodged by vaults

319

Basic attacks and projectiles dodged

660

Escapes after stunning killer using pallet

100

Escapes from killer gasp

20

Hooks sabotaged

26

Chases escaped after being injured in this chase

316

Chases lost by hiding in locker

4

Revealed killer aura

30

Unhooked yourself

36

Amount of screams

1,382

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,066

Escapes crawling (In dying state) through exit gates

197

Escapes through hatch

181

Escapes through hatch crawling (In dying state)

2

Escapes with new item

334

Escapes with somebody else item

46

Escapes being injured with for over half a match

51

Escapes while being downed at most once

250

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

688

Escapes healthy or injured through hatch

179

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

16

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,900

Obsessions sacrificed

534

Kills (Memento mories)

240

Kills (Memento mories) or sacrifices after last generator

463

All survivors sacrificed or killed (Memento Mori) before the last generator

164

Hooks

Hooks

Different survivors hooked in basement

1,035

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

159

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

845

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

109

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

16

Make unique survivors scream

430

Survivors hit with haste effect

255

Injure or down survivors who are Hindered

314

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

549

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

106

Survivors hit after they drop a pallet during chase

1,121

Survivors hit while carrying another survivor

148

Survivors detected using killer instinct

46

Killer vaults in chase

222

Survivors grabbed while performing a vault

1

Meters fallen

31

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

88

Uncloak attacks (The Wraith)

390

Blink attacks (The Nurse)

368

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

366

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

452

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

2,590

Trials where all survivors suffered from madness 3 (The Doctor)

207

Hatchets thrown (The Huntress)

3,639

Survivors put to sleep (The Nightmare)

1,139

Reverse bear-traps put on survivors (The Pig)

108

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

496

Max Lacerations dealt (The Trickster)

72

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

277

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

322

Intoxicated survivors downed (The Clown)

236

Survivors downed after phase walk (The Spirit)

130

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

216

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

25

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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