Overall statistics
Account overall
Total blood points earned
371,695,335
Max blood points amount spent on one character
24,966,000
Highest prestige level
100
Mystery boxes opened
1,369
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
88% Survivor
Killer 12%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
454
Survivor full load-out matches
2,505
Ultra rare addon warded without a protection ward
153
Iridescent I
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
206
Killer full load-out matches
283
Ultra rare offering burned
1
Ash IV
2 / 42
KillerLeaderboards
Currently at
19 711 place
quis needs another
21 071 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
4,681
Obsessions healed
945
Survivors healed while you are injured
1,544
Survivors healed while rest are injured
1,671
Survivors unhooked
6,064
Survivors saved (from dying state/hook) in endgame
352
Knocked (In dying state) survivors healed
840
Survivors healed that come to you first
234
Protection hits for unhooked survivors
610
Protection hits for carried survivors
203
Survivors saved using pallet
40
Survivors affected with boon totems
20,726
Survivors affected with speed boost
0
Recovered from dying state
490
Take a hit with the Endurance status effect
334
Survivors healed in the Basement
9
Heals completed after all generators have been completed
192
Safe unhooks while broken
30
Protection hits during End Game
149
Objective actions
Items depleted
810
Repaired generators
9,177
Repaired damaged generators
3,800
Successful skill checks
80,333
Exit gates opened
1,065
Hex totems cleansed
406
Hex totems blessed
0
Chests opened
657
Chests opened in basement
26
Escapes when playing without any perk and repaired generator(s)
23
Matches with 300+ seconds of repairing generators
12
Matches in that picked up and used special item
294
Great skill checks while injured
963
Swap held Survivor items for new ones from chests (counts once per chest)
24
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
6,588
Finished repairs of generators while injured
382
Chests opened with a key
0
Boldness actions
Vaults in chase
11,100
Hits dodged by vaults
1,241
Basic attacks and projectiles dodged
13,588
Escapes after stunning killer using pallet
1,589
Escapes from killer gasp
173
Hooks sabotaged
60
Chases escaped after being injured in this chase
2,291
Chases lost by hiding in locker
8
Revealed killer aura
179
Unhooked yourself
303
Amount of screams
16,173
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,000
Blind killer using flashlight
1,144
Perform a fast vault within 3 seconds of getting hit
874
Pallet stun the Killer while holding a rare, common, or uncommon item
676
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
2,006
Escapes crawling (In dying state) through exit gates
290
Escapes through hatch
128
Escapes through hatch crawling (In dying state)
21
Escapes with new item
307
Escapes with somebody else item
57
Escapes being injured with for over half a match
403
Escapes while being downed at most once
923
Escapes after unhooked yourself
114
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
15
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,588
Escapes healthy or injured through hatch
107
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
13
Escapes from maps
Disturbed Ward (Upstairs Main Building)
22
Campbell's Chapel (Upstairs Main Building)
12
Family Residence (Main Building)
11
Sanctum of Wrath (Upstairs on Shrine)
21
Mother's Dwelling (Upstairs Cottage)
9
Temple of Purgation (Main Building Basement)
13
The Pale Rose (Steamboat)
23
The Game (Bathroom)
16
Mount Ormond Resort (Chalet/Main Building)
24
Dead Dawg Saloon (Upstairs Saloon)
14
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
12
Raccoon City Police Station (1st Floor Main Hall)
13
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
7
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
11
Killer statistics
Kills
Hooks
1,045
Obsessions sacrificed
230
Kills (Memento mories)
19
Kills (Memento mories) or sacrifices after last generator
165
All survivors sacrificed or killed (Memento Mori) before the last generator
167
Hooks
Different survivors hooked in basement
187
Basement trees (3 or 4 survivors hooked in basement in this same time)
19
Survivors hooked while all remaining were injured
63
Survivors hooked before single generator was repaired
393
Survivors hooked in endgame
53
Territory protection
Generators damaged with at least one survivor hooked
633
Generators damaged with Undetectable effect
263
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
8
Generators protection
80% Protected
Unprotected 20%
Hit survivors with a basic attack while you are Undetectable
117
Survivors injured while in the basement
11
Downs and effects
Survivors with Oblivious effect downed
2
Oblivious effect applied
0
Survivors with Exposed effect downed
112
Survivors downed while carrying another survivor
30
Make unique survivors scream
277
Survivors hit with haste effect
7
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
270
Survivors downed in Exit Gate
8
Survivors downed withit 30 seconds of breaking pallet or wall
5
Preventing escape
Survivors grabbed from locker
18
Hatches closed
120
Survivors hit after they drop a pallet during chase
479
Survivors hit while carrying another survivor
128
Survivors detected using killer instinct
20
Killer vaults in chase
65
Survivors grabbed while performing a vault
3
Meters fallen
751
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
1,125
Blink attacks (The Nurse)
1,439
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
3
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
85
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
576
Trials where all survivors suffered from madness 3 (The Doctor)
80
Hatchets thrown (The Huntress)
371
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
3
Survivors hit with Lethal Rush (The Blight)
11
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
10
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
18
Survivors downed by 24m+ hatchet throw (The Huntress)
2
Survivors downed with chainsaw (The Cannibal)
70
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
56
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
1
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
3
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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