Total blood points earned

67,903,103

Max blood points amount spent on one character

6,175,680

Time played

541h 22m

Time played in last two weeks

0m

Blood points per hour

125,429

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

399

Ultra rare addon warded without a protection ward

152

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

201

Killer full load-out matches

245

Ultra rare offering burned

53

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 978 PABLO-PLAY 23 166 007 537 35 192
100 980 balatro god 23 163 215 628 75 314
100 981 HEX:Broken Penis 23 159 425 621 101 445
100 982 Eluron 23 157 745 217 238 1 244
100 983 L4ma 23 150 894 80 95 533
100 984 cloakingchutoy3 23 150 582 334 116 495

Currently at

100 981 place

HEX:Broken Penis needs another

3 790 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

964

Obsessions healed

171

Survivors healed while you are injured

177

Survivors healed while rest are injured

245

Survivors unhooked

1,094

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

186

Survivors healed that come to you first

77

Protection hits for unhooked survivors

135

Protection hits for carried survivors

92

Survivors saved using pallet

16

Survivors affected with boon totems

3,121

Survivors affected with speed boost

103

Recovered from dying state

135

Take a hit with the Endurance status effect

101

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

170

Items depleted

430

Repaired generators

1,288

Repaired damaged generators

1,494

Successful skill checks

7,482

Exit gates opened

113

Hex totems cleansed

105

Hex totems blessed

0

Chests opened

486

Chests opened in basement

127

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

101

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

6

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,046

Hits dodged by vaults

108

Basic attacks and projectiles dodged

1,301

Escapes after stunning killer using pallet

388

Escapes from killer gasp

37

Hooks sabotaged

73

Chases escaped after being injured in this chase

573

Chases lost by hiding in locker

8

Revealed killer aura

343

Unhooked yourself

36

Amount of screams

3,291

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

321

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

74

Escapes through hatch crawling (In dying state)

6

Escapes with new item

107

Escapes with somebody else item

12

Escapes being injured with for over half a match

17

Escapes while being downed at most once

172

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

217

Escapes healthy or injured through hatch

68

Escaped by

77% Exit Gates

Hatch 23%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,199

Obsessions sacrificed

275

Kills (Memento mories)

216

Kills (Memento mories) or sacrifices after last generator

260

All survivors sacrificed or killed (Memento Mori) before the last generator

202

Hooks

Hooks

Different survivors hooked in basement

213

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

131

Survivors hooked before single generator was repaired

396

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

692

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

6

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

161

Survivors with Exposed effect downed

226

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,254

Survivors hit with haste effect

567

Injure or down survivors who are Hindered

77

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

1,104

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

103

Survivors hit after they drop a pallet during chase

572

Survivors hit while carrying another survivor

131

Survivors detected using killer instinct

1,089

Killer vaults in chase

328

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

130

Blink attacks (The Nurse)

301

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

75

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

524

Trials where all survivors suffered from madness 3 (The Doctor)

54

Hatchets thrown (The Huntress)

816

Survivors put to sleep (The Nightmare)

91

Reverse bear-traps put on survivors (The Pig)

48

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

60

Max Lacerations dealt (The Trickster)

234

Survivors with Broken effect downed

153

Condemned survivors (The Onryล)

104

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

153

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

91

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

35

Survivors downed during Nightfall (The Dredge)

22

Down survivor you recently teleported to (The Singularity)

69

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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