Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,727,450

Max blood points amount spent on one character

4,734,000

Highest prestige level

11

Mystery boxes opened

405

Time played

441h 47m

Time played in last two weeks

0m

Blood points per hour

139,723

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

333

Ultra rare addon warded without a protection ward

52

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

174

Killer full load-out matches

270

Ultra rare offering burned

8

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 065 Its_me_Q 35 929 363 530 219 1 291
88 066 Thermal 35 928 223 133 440 1 682
88 067 ur däd <3 35 927 105 5 207 944
88 068 ChampionMaster 35 926 640 728 222 1 060
88 069 Benneh 35 923 934 344 363 1 574
88 070 liam.liam 35 922 495 319 81 340
88 071 The black wanquet 35 922 321 201 39 174

Currently at

88 068 place

ChampionMaster needs another

465 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

701

Obsessions healed

144

Survivors healed while you are injured

156

Survivors healed while rest are injured

195

Survivors unhooked

824

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

54

Protection hits for unhooked survivors

85

Protection hits for carried survivors

36

Survivors saved using pallet

3

Survivors affected with boon totems

1,677

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

212

Repaired generators

1,312

Repaired damaged generators

839

Successful skill checks

11,546

Exit gates opened

145

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

137

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

3

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

923

Hits dodged by vaults

86

Basic attacks and projectiles dodged

1,471

Escapes after stunning killer using pallet

184

Escapes from killer gasp

30

Hooks sabotaged

55

Chases escaped after being injured in this chase

432

Chases lost by hiding in locker

4

Revealed killer aura

32

Unhooked yourself

6

Amount of screams

212

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

270

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

35

Escapes with somebody else item

6

Escapes being injured with for over half a match

29

Escapes while being downed at most once

150

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

190

Escapes healthy or injured through hatch

20

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

832

Obsessions sacrificed

203

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

268

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

177

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

299

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

540

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

6

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

153

Survivors with Exposed effect downed

347

Survivors downed while carrying another survivor

21

Make unique survivors scream

477

Survivors hit with haste effect

187

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

988

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

61

Survivors hit after they drop a pallet during chase

596

Survivors hit while carrying another survivor

121

Survivors detected using killer instinct

788

Killer vaults in chase

296

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

396

Blink attacks (The Nurse)

77

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

509

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

270

Trials where all survivors suffered from madness 3 (The Doctor)

89

Hatchets thrown (The Huntress)

400

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

235

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

110

Survivors downed while having max Sickness (The Plague)

121

Marked survivors downed (The Ghostface)

99

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

30

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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