Total blood points earned

210,991,246

Max blood points amount spent on one character

27,307,304

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

569

Survivor full load-out matches

2,152

Ultra rare addon warded without a protection ward

472

Survivor rank
Iridescent I

Iridescent I

Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

74

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 717 SABLE SIMP 211 020 374 3 062 342 1 377
45 718 Noot Noot 211 018 336 1 361 1 278 5 483
45 719 K A L I S 211 012 772 602 1 244 4 587
45 720 The Cum Cartel 210 991 246 330 2 069 9 091
45 721 真的是妮娅 210 985 236 1 804 643 2 944
45 722 frankie stein 210 982 143 165 1 195 6 015
45 723 doctor who(re) 210 981 108 265 1 197 6 274

Currently at

45 720 place

The Cum Cartel needs another

21 526 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,216

Obsessions healed

2,065

Survivors healed while you are injured

2,665

Survivors healed while rest are injured

2,709

Survivors unhooked

9,669

Survivors saved (from dying state/hook) in endgame

389

Knocked (In dying state) survivors healed

1,882

Survivors healed that come to you first

423

Protection hits for unhooked survivors

886

Protection hits for carried survivors

354

Survivors saved using pallet

103

Survivors affected with boon totems

10,949

Survivors affected with speed boost

22

Recovered from dying state

469

Take a hit with the Endurance status effect

283

Survivors healed in the Basement

284

Heals completed after all generators have been completed

181

Safe unhooks while broken

138

Protection hits during End Game

40

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,341

Items depleted

1,726

Repaired generators

9,091

Repaired damaged generators

4,525

Successful skill checks

98,748

Exit gates opened

942

Hex totems cleansed

432

Hex totems blessed

11

Chests opened

1,459

Chests opened in basement

222

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

17

Matches in that picked up and used special item

322

Great skill checks while injured

3,970

Swap held Survivor items for new ones from chests (counts once per chest)

135

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,280

Finished repairs of generators while injured

183

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

11,046

Hits dodged by vaults

1,171

Basic attacks and projectiles dodged

11,203

Escapes after stunning killer using pallet

2,489

Escapes from killer gasp

210

Hooks sabotaged

271

Chases escaped after being injured in this chase

3,509

Chases lost by hiding in locker

66

Revealed killer aura

1,256

Unhooked yourself

97

Amount of screams

10,990

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

262

Perform a fast vault within 3 seconds of getting hit

771

Pallet stun the Killer while holding a rare, common, or uncommon item

946

Trials where you've revealed or seen the Killer's aura 11+ times

73

Escapes

Escapes

Total escapes

2,069

Escapes crawling (In dying state) through exit gates

193

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

16

Escapes with new item

481

Escapes with somebody else item

30

Escapes being injured with for over half a match

350

Escapes while being downed at most once

1,001

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,765

Escapes healthy or injured through hatch

95

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

34

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

26

Campbell's Chapel (Upstairs Main Building)

28

Family Residence (Main Building)

24

Sanctum of Wrath (Upstairs on Shrine)

22

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

24

The Pale Rose (Steamboat)

27

The Game (Bathroom)

28

Mount Ormond Resort (Chalet/Main Building)

34

Dead Dawg Saloon (Upstairs Saloon)

41

Treatment Theatre (Operation Theatre)

31

Midwich Elementary School

29

Raccoon City Police Station (1st Floor Main Hall)

28

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

330

Obsessions sacrificed

51

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

102

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

145

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

51

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

9

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

9

Make unique survivors scream

196

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

101

Survivors downed next to a raised pallet

221

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

31

Survivors hit after they drop a pallet during chase

198

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

379

Killer vaults in chase

112

Survivors grabbed while performing a vault

2

Meters fallen

287

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

181

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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