Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,672,671

Max blood points amount spent on one character

3,428,000

Highest prestige level

3

Mystery boxes opened

146

Time played

278h 21m

Time played in last two weeks

59m

Blood points per hour

297,010

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

29

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

282

Killer full load-out matches

318

Ultra rare offering burned

19

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 719 Strongfaith 82 703 799 613 310 1 383
67 720 Shardavion Fortnightis Baldwell 82 700 982 1 366 383 1 046
67 721 kekc 82 691 958 1 762 119 561
67 722 duck face :3 82 672 671 1 398 81 353
67 723 mariowarna 82 669 984 926 49 303
67 724 武昌区uzi 82 669 669 2 310 33 106
67 725 halle04 82 666 965 1 218 353 1 453

Currently at

67 722 place

duck face :3 needs another

19 287 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

289

Obsessions healed

69

Survivors healed while you are injured

62

Survivors healed while rest are injured

97

Survivors unhooked

243

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

25

Protection hits for unhooked survivors

21

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

664

Survivors affected with speed boost

7

Recovered from dying state

6

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

21

Safe unhooks while broken

2

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

38

Repaired generators

353

Repaired damaged generators

143

Successful skill checks

4,446

Exit gates opened

39

Hex totems cleansed

11

Hex totems blessed

1

Chests opened

34

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

20

Great skill checks while injured

32

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

3

Healing or repairing skill checks

19

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

247

Hits dodged by vaults

30

Basic attacks and projectiles dodged

265

Escapes after stunning killer using pallet

72

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

189

Chases lost by hiding in locker

1

Revealed killer aura

244

Unhooked yourself

0

Amount of screams

622

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

12

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

50

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

67

Escapes healthy or injured through hatch

3

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,398

Obsessions sacrificed

317

Kills (Memento mories)

136

Kills (Memento mories) or sacrifices after last generator

291

All survivors sacrificed or killed (Memento Mori) before the last generator

163

Hooks

Hooks

Different survivors hooked in basement

167

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

210

Survivors hooked before single generator was repaired

596

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

578

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

10

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

212

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

335

Oblivious effect applied

838

Survivors with Exposed effect downed

165

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,977

Survivors hit with haste effect

465

Injure or down survivors who are Hindered

151

Survivors that holding Special Item hit

124

Survivors downed next to a raised pallet

1,684

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

116

Hatches closed

115

Survivors hit after they drop a pallet during chase

1,072

Survivors hit while carrying another survivor

162

Survivors detected using killer instinct

1,426

Killer vaults in chase

682

Survivors grabbed while performing a vault

27

Meters fallen

1,438

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

382

Blink attacks (The Nurse)

125

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

47

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

230

Trials where all survivors suffered from madness 3 (The Doctor)

75

Hatchets thrown (The Huntress)

176

Survivors put to sleep (The Nightmare)

244

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

364

Max Lacerations dealt (The Trickster)

153

Survivors with Broken effect downed

243

Condemned survivors (The Onryō)

265

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

29

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

106

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

30

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

23

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

34

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

47

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

80

Deep wounded survivors downed (The Legion)

113

Survivors downed while having max Sickness (The Plague)

62

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

231

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

21

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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