Overall statistics
Account overall
Total blood points earned
198,001,337
Max blood points amount spent on one character
16,022,000
Highest prestige level
100
Mystery boxes opened
331
Time played
977h 40m
Time played in last two weeks
20h 55m
Blood points per hour
202,524
Estimated playtime per role
76% Survivor
Killer 24%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
262
Survivor full load-out matches
645
Ultra rare addon warded without a protection ward
216
Ash II
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
298
Killer full load-out matches
91
Ultra rare offering burned
3
Ash IV
2 / 42
KillerLeaderboards
Currently at
93 983 place
Nightingale needs another
746 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,439
Obsessions healed
745
Survivors healed while you are injured
933
Survivors healed while rest are injured
1,039
Survivors unhooked
3,931
Survivors saved (from dying state/hook) in endgame
166
Knocked (In dying state) survivors healed
866
Survivors healed that come to you first
252
Protection hits for unhooked survivors
275
Protection hits for carried survivors
116
Survivors saved using pallet
20
Survivors affected with boon totems
11,383
Survivors affected with speed boost
222
Recovered from dying state
387
Take a hit with the Endurance status effect
305
Survivors healed in the Basement
36
Heals completed after all generators have been completed
274
Safe unhooks while broken
23
Protection hits during End Game
112
Objective actions
Items depleted
805
Repaired generators
4,679
Repaired damaged generators
2,291
Successful skill checks
53,643
Exit gates opened
548
Hex totems cleansed
236
Hex totems blessed
9
Chests opened
719
Chests opened in basement
95
Escapes when playing without any perk and repaired generator(s)
17
Matches with 300+ seconds of repairing generators
913
Matches in that picked up and used special item
340
Great skill checks while injured
3,848
Swap held Survivor items for new ones from chests (counts once per chest)
94
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,820
Finished repairs of generators while injured
192
Chests opened with a key
0
Boldness actions
Vaults in chase
5,738
Hits dodged by vaults
395
Basic attacks and projectiles dodged
3,739
Escapes after stunning killer using pallet
521
Escapes from killer gasp
70
Hooks sabotaged
38
Chases escaped after being injured in this chase
2,148
Chases lost by hiding in locker
14
Revealed killer aura
1,006
Unhooked yourself
62
Amount of screams
12,186
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,980
Blind killer using flashlight
20
Perform a fast vault within 3 seconds of getting hit
1,023
Pallet stun the Killer while holding a rare, common, or uncommon item
463
Trials where you've revealed or seen the Killer's aura 11+ times
876
Escapes
Total escapes
1,073
Escapes crawling (In dying state) through exit gates
71
Escapes through hatch
109
Escapes through hatch crawling (In dying state)
24
Escapes with new item
262
Escapes with somebody else item
22
Escapes being injured with for over half a match
134
Escapes while being downed at most once
530
Escapes after unhooked yourself
25
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
893
Escapes healthy or injured through hatch
85
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
8
Campbell's Chapel (Upstairs Main Building)
10
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
20
Mother's Dwelling (Upstairs Cottage)
17
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
11
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
19
Dead Dawg Saloon (Upstairs Saloon)
24
Treatment Theatre (Operation Theatre)
14
Midwich Elementary School
10
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
13
Garden of Joy (Upstairs Main Building)
5
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
16
Nostromo Wreckage (Mess Hall)
10
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
3
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
12
Killer statistics
Kills
Hooks
1,176
Obsessions sacrificed
226
Kills (Memento mories)
264
Kills (Memento mories) or sacrifices after last generator
272
All survivors sacrificed or killed (Memento Mori) before the last generator
103
Hooks
Different survivors hooked in basement
249
Basement trees (3 or 4 survivors hooked in basement in this same time)
36
Survivors hooked while all remaining were injured
144
Survivors hooked before single generator was repaired
549
Survivors hooked in endgame
94
Territory protection
Generators damaged with at least one survivor hooked
806
Generators damaged with Undetectable effect
293
Survivors grabbed while repairing a generator
41
Survivors grabbed while cleansing a totem
23
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
64
Survivors injured while in the basement
74
Downs and effects
Survivors with Oblivious effect downed
3
Oblivious effect applied
5
Survivors with Exposed effect downed
271
Survivors downed while carrying another survivor
35
Make unique survivors scream
1,772
Survivors hit with haste effect
298
Injure or down survivors who are Hindered
12
Survivors that holding Special Item hit
951
Survivors downed next to a raised pallet
1,600
Survivors downed in Exit Gate
14
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
96
Hatches closed
97
Survivors hit after they drop a pallet during chase
643
Survivors hit while carrying another survivor
126
Survivors detected using killer instinct
392
Killer vaults in chase
523
Survivors grabbed while performing a vault
36
Meters fallen
1,747
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
3,182
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
34
Matches finished with one or more Hex totems remaining
8
Traps triggered (The Hag)
330
Trials where each survivor was hit after teleport (The Hag)
5
Shocks (The Doctor)
440
Trials where all survivors suffered from madness 3 (The Doctor)
89
Hatchets thrown (The Huntress)
226
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
4
Condemned survivors (The Onryō)
5,812
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
353
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
111
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
5
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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