Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,934,469

Max blood points amount spent on one character

2,331,418

Highest prestige level

11

Mystery boxes opened

162

Time played

392h 14m

Time played in last two weeks

30m

Blood points per hour

96,714

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

181

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

159

Killer full load-out matches

268

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 291 梅格炒饭 19 010 205 149 178 807
100 292 Theo3253 19 009 771 458 95 446
100 293 Inveyz 19 008 563 28 61 278
100 294 diarrhea monster 19 007 428 371 82 315
100 295 T) 19 005 786 2 046 329 1 147
100 296 Ghost 18 991 729 15 110 416
100 297 zanmato 18 990 491 1 338 59 302

Currently at

100 294 place

diarrhea monster needs another

1 135 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

299

Obsessions healed

80

Survivors healed while you are injured

45

Survivors healed while rest are injured

80

Survivors unhooked

280

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

30

Protection hits for unhooked survivors

28

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

1,022

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

14

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

144

Repaired generators

390

Repaired damaged generators

196

Successful skill checks

5,926

Exit gates opened

46

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

50

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

15

Great skill checks while injured

53

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

73

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

331

Hits dodged by vaults

46

Basic attacks and projectiles dodged

697

Escapes after stunning killer using pallet

66

Escapes from killer gasp

23

Hooks sabotaged

3

Chases escaped after being injured in this chase

199

Chases lost by hiding in locker

9

Revealed killer aura

243

Unhooked yourself

6

Amount of screams

1,001

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

96

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

48

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

78

Escapes healthy or injured through hatch

12

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,102

Obsessions sacrificed

127

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

234

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

431

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

425

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

5

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

92

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

10

Make unique survivors scream

1,091

Survivors hit with haste effect

236

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

79

Survivors downed next to a raised pallet

1,064

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

90

Hatches closed

46

Survivors hit after they drop a pallet during chase

500

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

218

Killer vaults in chase

395

Survivors grabbed while performing a vault

10

Meters fallen

916

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

242

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

109

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

1,317

Survivors put to sleep (The Nightmare)

39

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

954

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

25

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

69

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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