Overall statistics
Account overall
Total blood points earned
15,036,123
Max blood points amount spent on one character
55,530,168
Highest prestige level
100
Mystery boxes opened
2,720
Time played
3801h 2m
Time played in last two weeks
11h 46m
Blood points per hour
3,956
Estimated playtime per role
74% Survivor
Killer 26%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
13
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
593
Survivor full load-out matches
2,462
Ultra rare addon warded without a protection ward
270
Iridescent IV
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
808
Killer full load-out matches
1,073
Ultra rare offering burned
83
Ash II
37 / 42
KillerLeaderboards
Currently at
102 695 place
Explosive Ordnance needs another
252 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,769
Obsessions healed
2,960
Survivors healed while you are injured
3,308
Survivors healed while rest are injured
4,745
Survivors unhooked
12,823
Survivors saved (from dying state/hook) in endgame
145
Knocked (In dying state) survivors healed
1,065
Survivors healed that come to you first
1,077
Protection hits for unhooked survivors
1,199
Protection hits for carried survivors
201
Survivors saved using pallet
57
Survivors affected with boon totems
55,938
Survivors affected with speed boost
498
Recovered from dying state
1,032
Take a hit with the Endurance status effect
381
Survivors healed in the Basement
88
Heals completed after all generators have been completed
272
Safe unhooks while broken
32
Protection hits during End Game
84
Objective actions
Items depleted
2,760
Repaired generators
10,525
Repaired damaged generators
5,186
Successful skill checks
127,023
Exit gates opened
1,107
Hex totems cleansed
420
Hex totems blessed
24
Chests opened
2,264
Chests opened in basement
77
Escapes when playing without any perk and repaired generator(s)
467
Matches with 300+ seconds of repairing generators
1,216
Matches in that picked up and used special item
1,336
Great skill checks while injured
7,908
Swap held Survivor items for new ones from chests (counts once per chest)
412
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,012
Finished repairs of generators while injured
272
Chests opened with a key
41
Boldness actions
Vaults in chase
7,258
Hits dodged by vaults
570
Basic attacks and projectiles dodged
11,582
Escapes after stunning killer using pallet
1,745
Escapes from killer gasp
176
Hooks sabotaged
307
Chases escaped after being injured in this chase
4,547
Chases lost by hiding in locker
179
Revealed killer aura
20,110
Unhooked yourself
292
Amount of screams
33,173
Reveal the Killer's aura for a total of 60 seconds in a single trial
38,340
Blind killer using flashlight
183
Perform a fast vault within 3 seconds of getting hit
1,068
Pallet stun the Killer while holding a rare, common, or uncommon item
844
Trials where you've revealed or seen the Killer's aura 11+ times
2,348
Escapes
Total escapes
2,313
Escapes crawling (In dying state) through exit gates
289
Escapes through hatch
203
Escapes through hatch crawling (In dying state)
67
Escapes with new item
571
Escapes with somebody else item
9
Escapes being injured with for over half a match
253
Escapes while being downed at most once
1,654
Escapes after unhooked yourself
95
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
9
Escapes through exit gates
1,821
Escapes healthy or injured through hatch
136
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
10
Escapes while broken
11
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
11
Mother's Dwelling (Upstairs Cottage)
11
Temple of Purgation (Main Building Basement)
7
The Pale Rose (Steamboat)
9
The Game (Bathroom)
17
Mount Ormond Resort (Chalet/Main Building)
18
Dead Dawg Saloon (Upstairs Saloon)
21
Treatment Theatre (Operation Theatre)
32
Midwich Elementary School
24
Raccoon City Police Station (1st Floor Main Hall)
31
Eyrie of Crows (Inside Eyrie)
25
Garden of Joy (Upstairs Main Building)
21
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
15
Nostromo Wreckage (Mess Hall)
21
Greenville Square (Movie theatre)
9
Forgotten Ruins (Torture Room)
8
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
34
Killer statistics
Kills
Hooks
2,991
Obsessions sacrificed
769
Kills (Memento mories)
398
Kills (Memento mories) or sacrifices after last generator
388
All survivors sacrificed or killed (Memento Mori) before the last generator
265
Hooks
Different survivors hooked in basement
351
Basement trees (3 or 4 survivors hooked in basement in this same time)
26
Survivors hooked while all remaining were injured
411
Survivors hooked before single generator was repaired
3,113
Survivors hooked in endgame
130
Territory protection
Generators damaged with at least one survivor hooked
3,042
Generators damaged with Undetectable effect
540
Survivors grabbed while repairing a generator
242
Survivors grabbed while cleansing a totem
33
Generators protection
73% Protected
Unprotected 27%
Hit survivors with a basic attack while you are Undetectable
689
Survivors injured while in the basement
45
Downs and effects
Survivors with Oblivious effect downed
824
Oblivious effect applied
3,161
Survivors with Exposed effect downed
728
Survivors downed while carrying another survivor
263
Make unique survivors scream
4,688
Survivors hit with haste effect
1,446
Injure or down survivors who are Hindered
636
Survivors that holding Special Item hit
563
Survivors downed next to a raised pallet
5,438
Survivors downed in Exit Gate
20
Survivors downed withit 30 seconds of breaking pallet or wall
14
Preventing escape
Survivors grabbed from locker
463
Hatches closed
191
Survivors hit after they drop a pallet during chase
2,541
Survivors hit while carrying another survivor
454
Survivors detected using killer instinct
5,134
Killer vaults in chase
1,132
Survivors grabbed while performing a vault
50
Meters fallen
3,120
Merciless Victories with 3 Universal Perks
2
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
30
Uncloak attacks (The Wraith)
266
Blink attacks (The Nurse)
355
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
162
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
315
Trials where each survivor was hit after teleport (The Hag)
6
Shocks (The Doctor)
581
Trials where all survivors suffered from madness 3 (The Doctor)
145
Hatchets thrown (The Huntress)
1,295
Survivors put to sleep (The Nightmare)
1,280
Reverse bear-traps put on survivors (The Pig)
67
Survivors sent to Cage of Atonement (The Executioner)
86
Survivors hit with Lethal Rush (The Blight)
211
Max Lacerations dealt (The Trickster)
438
Survivors with Broken effect downed
365
Condemned survivors (The Onryō)
349
Slams of one Survivor into another (The Mastermind)
8
Damage Survivor pursued by a Guard (The Knight)
63
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
80
Survivors hit during Tail attack (The Xenomorph)
323
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
9
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
846
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
9
Hit a Survivor using Hellfire (The Dark Lord)
172
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
118
Survivors immobilized to a wall (The Slasher)
1
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
45,137
Survivors downed by 24m+ hatchet throw (The Huntress)
16
Survivors downed with chainsaw (The Cannibal)
271
Intoxicated survivors downed (The Clown)
137
Survivors downed after phase walk (The Spirit)
40
Deep wounded survivors downed (The Legion)
154
Survivors downed while having max Sickness (The Plague)
62
Marked survivors downed (The Ghostface)
121
Survivors downed with Demon Fury (The Oni)
107
Survivors downed while speared (The Deathslinger)
127
Survivors downed with Victor clinging (The Twins)
34
Survivors downed while contaminated (The Nemesis)
195
Survivors downed with Dire Crows (The Artist)
117
Survivors downed during Nightfall (The Dredge)
95
Down survivor you recently teleported to (The Singularity)
167
Down survivor using UVX (The Unknown)
111
Whip downs (The Krause)
53
Killer abilities chart
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