Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

249,774,272

Max blood points amount spent on one character

22,868,000

Highest prestige level

10

Mystery boxes opened

2,059

Time played

905h 3m

Time played in last two weeks

6h 34m

Blood points per hour

4,600

Estimated playtime per role

Survivor 78%
Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

523

Survivor rank

Ash IV, 2 pipes

Survivor full load-out matches

286

Ultra rare addon warded without a protection ward

2

Items depleted

566

Survivor Adepts

Adepts got 24
Adepts left 27
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

289

Killer rank

Bronze IV, 1 pipes

Killer full load-out matches

82

Ultra rare offering burned

1

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,117

Obsessions healed

285

Survivors healed while you are injured

416

Survivors healed while rest are injured

529

Survivors unhooked

3,664

Survivors saved (from dying state/hook) in endgame

1,044

Knocked (In dying state) survivors healed

345

Survivors healed that come to you first

54

Protection hits for unhooked survivors

1,009

Protection hits for carried survivors

100

Survivors saved using pallet

593

Survivors affected with boon totems

5,685

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

3

Protection hits during End Game

3

Objective actions

Objective actions

Repaired generators

3,811

Repaired damaged generators

851

Successful skill checks

31,533

Exit gates opened

279

Hex totems cleansed

199

Hex totems blessed

5

Chests opened

558

Chests opened in basement

95

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

83

Great skill checks while injured

494

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

17

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,747

Hits dodged by vaults

268

Basic attacks and projectiles dodged

5,980

Escapes after stunning killer using pallet

1,085

Escapes from killer gasp

68

Hooks sabotaged

166

Chases escaped after being injured in this chase

719

Chases lost by hiding in locker

1

Revealed killer aura

59

Unhooked yourself

38

Amount of screams

2,369

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

73

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,074

Escapes crawling (In dying state) through exit gates

86

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

7

Escapes with new item

254

Escapes with somebody else item

11

Escapes being injured with for over half a match

437

Escapes while being downed at most once

669

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

950

Escapes healthy or injured through hatch

31

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

13

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

861

Obsessions sacrificed

214

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

277

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

179

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

436

Survivors hooked before single generator was repaired

369

Survivors hooked in endgame

1,137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 52%
Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

64

Survivors injured while in the basement

368

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

273

Oblivious effect applied

328

Survivors with Exposed effect downed

166

Survivors downed while carrying another survivor

17

Make unique survivors scream

681

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

113

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

946

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

107

Survivors hit after they drop a pallet during chase

870

Survivors hit while carrying another survivor

126

Survivors detected using killer instinct

824

Killer vaults in chase

148

Survivors grabbed while performing a vault

10

Meters fallen

1,534

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

93

Blink attacks (The Nurse)

198

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

72

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

596

Trials where all survivors suffered from madness 3 (The Doctor)

74

Hatchets thrown (The Huntress)

1,318

Survivors put to sleep (The Nightmare)

473

Reverse bear-traps put on survivors (The Pig)

31

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

149

Max Lacerations dealt (The Trickster)

508

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

138

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

49

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

439

Intoxicated survivors downed (The Clown)

68

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

153

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

121

Survivors downed while speared (The Deathslinger)

124

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

86

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

67

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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