Steam avatar

Raiin

76561198373550190

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,292,036

Max blood points amount spent on one character

2,814,000

Highest prestige level

7

Mystery boxes opened

238

Time played

234h 43m

Time played in last two weeks

16h 50m

Blood points per hour

180,183

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

154

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

145

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 681 MI113R 42 304 848 713 200 795
83 682 MaoMaoHat 42 304 796 404 198 799
83 683 Evry 42 303 038 725 452 1 730
83 684 Raiin 42 292 036 413 128 609
83 685 I am very bad 42 285 465 589 348 1 517
83 686 Mori Me Senpai 42 284 085 319 644 2 665
83 687 samwert 42 282 257 1 138 229 1 005

Currently at

83 684 place

Raiin needs another

11 002 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

332

Obsessions healed

86

Survivors healed while you are injured

54

Survivors healed while rest are injured

75

Survivors unhooked

466

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

24

Protection hits for unhooked survivors

53

Protection hits for carried survivors

17

Survivors saved using pallet

2

Survivors affected with boon totems

524

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

95

Repaired generators

609

Repaired damaged generators

317

Successful skill checks

6,076

Exit gates opened

43

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

91

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

681

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

347

Hits dodged by vaults

42

Basic attacks and projectiles dodged

1,319

Escapes after stunning killer using pallet

119

Escapes from killer gasp

11

Hooks sabotaged

19

Chases escaped after being injured in this chase

117

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

7

Amount of screams

490

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

5

Escapes being injured with for over half a match

7

Escapes while being downed at most once

73

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

100

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

413

Obsessions sacrificed

102

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

139

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

185

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

0

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

11

Make unique survivors scream

99

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

111

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

43

Survivors hit after they drop a pallet during chase

263

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

115

Killer vaults in chase

94

Survivors grabbed while performing a vault

0

Meters fallen

48

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

144

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

218

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

64

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

131

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

92

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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