Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,039,548

Max blood points amount spent on one character

3,606,677

Highest prestige level

3

Mystery boxes opened

96

Time played

166h 26m

Time played in last two weeks

0m

Blood points per hour

186,498

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

132

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

252

Ultra rare offering burned

30

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 652 lessthanjonas 15 906 388 283 58 229
102 653 magi 15 905 853 77 54 311
102 654 XxGhoulKingxX 15 905 441 6 106 369
102 655 Mallard 15 905 171 333 53 203
102 656 Berg 15 904 984 46 121 552
102 657 Ted Wong 15 903 912 197 59 315
102 658 Makaka 15 903 234 162 92 436

Currently at

102 655 place

Mallard needs another

270 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

125

Obsessions healed

24

Survivors healed while you are injured

24

Survivors healed while rest are injured

46

Survivors unhooked

167

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

14

Protection hits for unhooked survivors

14

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

639

Survivors affected with speed boost

1

Recovered from dying state

8

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

54

Repaired generators

291

Repaired damaged generators

129

Successful skill checks

3,476

Exit gates opened

30

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

16

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

6

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

57

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

166

Hits dodged by vaults

13

Basic attacks and projectiles dodged

223

Escapes after stunning killer using pallet

36

Escapes from killer gasp

6

Hooks sabotaged

51

Chases escaped after being injured in this chase

88

Chases lost by hiding in locker

0

Revealed killer aura

856

Unhooked yourself

2

Amount of screams

569

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

66

Escapes

Escapes

Total escapes

66

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

22

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

3

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

686

Obsessions sacrificed

162

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

96

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

106

Survivors hooked before single generator was repaired

297

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

342

Generators damaged with Undetectable effect

162

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

300

Survivors with Exposed effect downed

80

Survivors downed while carrying another survivor

16

Make unique survivors scream

1,064

Survivors hit with haste effect

416

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

887

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

42

Survivors hit after they drop a pallet during chase

285

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

620

Killer vaults in chase

196

Survivors grabbed while performing a vault

4

Meters fallen

272

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

263

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

353

Trials where each survivor was hit after teleport (The Hag)

12

Shocks (The Doctor)

22

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,054

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

90

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

210

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

81

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

80

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

26

Killer abilities chart

Killer abilities chart

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