Total blood points earned

278,530,795

Max blood points amount spent on one character

16,719,714

Time played

1231h 43m

Time played in last two weeks

6h 14m

Blood points per hour

226,132

Estimated playtime per role

17% Survivor

Killer 83%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

52

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

1,142

Killer full load-out matches

1,666

Ultra rare offering burned

148

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
51 819 xJunciex.TTV 172 449 330 3 889 50 225
51 820 Shadows Die A Lot 172 447 165 1 135 755 3 308
51 821 ChangeName342 172 446 638 3 163 349 1 787
51 822 Blue_Sans 172 443 081 3 165 237 993
51 823 TheFluffyEwaff 172 434 803 1 577 510 2 407
51 824 Average Meta Enjoyer 172 432 112 2 476 807 3 957
51 825 Will.TM 172 430 425 1 055 562 2 627

Currently at

51 822 place

Blue_Sans needs another

3 557 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

756

Obsessions healed

120

Survivors healed while you are injured

121

Survivors healed while rest are injured

213

Survivors unhooked

1,039

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

47

Protection hits for unhooked survivors

97

Protection hits for carried survivors

19

Survivors saved using pallet

0

Survivors affected with boon totems

3,426

Survivors affected with speed boost

8

Recovered from dying state

45

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

795

Items depleted

130

Repaired generators

1,276

Repaired damaged generators

463

Successful skill checks

10,522

Exit gates opened

97

Hex totems cleansed

67

Hex totems blessed

2

Chests opened

177

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

63

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

115

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,258

Hits dodged by vaults

140

Basic attacks and projectiles dodged

1,313

Escapes after stunning killer using pallet

156

Escapes from killer gasp

29

Hooks sabotaged

31

Chases escaped after being injured in this chase

393

Chases lost by hiding in locker

5

Revealed killer aura

186

Unhooked yourself

23

Amount of screams

1,350

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

73

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

291

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

68

Escapes with somebody else item

3

Escapes being injured with for over half a match

20

Escapes while being downed at most once

144

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

236

Escapes healthy or injured through hatch

35

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,834

Obsessions sacrificed

1,061

Kills (Memento mories)

531

Kills (Memento mories) or sacrifices after last generator

1,180

All survivors sacrificed or killed (Memento Mori) before the last generator

410

Hooks

Hooks

Different survivors hooked in basement

757

Basement trees (3 or 4 survivors hooked in basement in this same time)

59

Survivors hooked while all remaining were injured

504

Survivors hooked before single generator was repaired

2,263

Survivors hooked in endgame

522

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,801

Generators damaged with Undetectable effect

267

Survivors grabbed while repairing a generator

93

Survivors grabbed while cleansing a totem

25

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

725

Survivors injured while in the basement

84

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

601

Oblivious effect applied

2,384

Survivors with Exposed effect downed

1,010

Survivors downed while carrying another survivor

144

Make unique survivors scream

4,833

Survivors hit with haste effect

1,008

Injure or down survivors who are Hindered

396

Survivors that holding Special Item hit

979

Survivors downed next to a raised pallet

6,115

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

156

Preventing escape

Preventing escape

Survivors grabbed from locker

369

Hatches closed

385

Survivors hit after they drop a pallet during chase

4,400

Survivors hit while carrying another survivor

581

Survivors detected using killer instinct

4,548

Killer vaults in chase

1,791

Survivors grabbed while performing a vault

73

Meters fallen

4,227

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

118

Uncloak attacks (The Wraith)

1,358

Blink attacks (The Nurse)

870

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

378

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

574

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

754

Trials where all survivors suffered from madness 3 (The Doctor)

71

Hatchets thrown (The Huntress)

2,898

Survivors put to sleep (The Nightmare)

943

Reverse bear-traps put on survivors (The Pig)

168

Survivors sent to Cage of Atonement (The Executioner)

61

Survivors hit with Lethal Rush (The Blight)

451

Max Lacerations dealt (The Trickster)

561

Survivors with Broken effect downed

451

Condemned survivors (The Onryō)

490

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

66

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

32

Survivors hit during Tail attack (The Xenomorph)

198

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

447

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

204

Damage Survivor pursued by a Guard (The First)

48

Perfectly times grab attacks (The Ghoul)

85

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

403

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

387

Intoxicated survivors downed (The Clown)

178

Survivors downed after phase walk (The Spirit)

140

Deep wounded survivors downed (The Legion)

244

Survivors downed while having max Sickness (The Plague)

122

Marked survivors downed (The Ghostface)

216

Survivors downed with Demon Fury (The Oni)

218

Survivors downed while speared (The Deathslinger)

237

Survivors downed with Victor clinging (The Twins)

18

Survivors downed while contaminated (The Nemesis)

364

Survivors downed with Dire Crows (The Artist)

70

Survivors downed during Nightfall (The Dredge)

134

Down survivor you recently teleported to (The Singularity)

176

Down survivor using UVX (The Unknown)

111

Whip downs (The Krause)

14

Killer abilities chart

Killer abilities chart

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