Total blood points earned

242,148,214

Max blood points amount spent on one character

25,689,642

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

400

Survivor full load-out matches

2,085

Ultra rare addon warded without a protection ward

634

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

30

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 997 gigglehore <3 242 186 966 258 1 016 4 269
40 998 jallu 242 180 399 640 898 3 961
40 999 big yoshi 242 151 329 1 351 761 3 246
41 000 Klyde 242 148 214 171 1 432 6 291
41 001 Venfrost 242 141 932 433 1 188 5 714
41 002 MAKE YOUR CHOICE 242 138 507 14 362 468 1 787
41 003 PRXV1ZOR 242 128 937 3 633 2 662 7 764

Currently at

41 000 place

Klyde needs another

3 115 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,404

Obsessions healed

1,558

Survivors healed while you are injured

1,375

Survivors healed while rest are injured

2,143

Survivors unhooked

6,424

Survivors saved (from dying state/hook) in endgame

214

Knocked (In dying state) survivors healed

949

Survivors healed that come to you first

617

Protection hits for unhooked survivors

478

Protection hits for carried survivors

213

Survivors saved using pallet

33

Survivors affected with boon totems

9,018

Survivors affected with speed boost

16

Recovered from dying state

805

Take a hit with the Endurance status effect

520

Survivors healed in the Basement

80

Heals completed after all generators have been completed

131

Safe unhooks while broken

19

Protection hits during End Game

63

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,236

Items depleted

1,942

Repaired generators

6,291

Repaired damaged generators

4,730

Successful skill checks

69,595

Exit gates opened

765

Hex totems cleansed

267

Hex totems blessed

0

Chests opened

359

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

91

Matches with 300+ seconds of repairing generators

19

Matches in that picked up and used special item

785

Great skill checks while injured

2,441

Swap held Survivor items for new ones from chests (counts once per chest)

84

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,403

Finished repairs of generators while injured

98

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,875

Hits dodged by vaults

661

Basic attacks and projectiles dodged

9,061

Escapes after stunning killer using pallet

2,126

Escapes from killer gasp

107

Hooks sabotaged

30

Chases escaped after being injured in this chase

4,598

Chases lost by hiding in locker

103

Revealed killer aura

1,581

Unhooked yourself

62

Amount of screams

25,306

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

357

Perform a fast vault within 3 seconds of getting hit

1,167

Pallet stun the Killer while holding a rare, common, or uncommon item

941

Trials where you've revealed or seen the Killer's aura 11+ times

216

Escapes

Escapes

Total escapes

1,432

Escapes crawling (In dying state) through exit gates

144

Escapes through hatch

141

Escapes through hatch crawling (In dying state)

33

Escapes with new item

148

Escapes with somebody else item

25

Escapes being injured with for over half a match

119

Escapes while being downed at most once

953

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,147

Escapes healthy or injured through hatch

108

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

11

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

42

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

23

Garden of Joy (Upstairs Main Building)

27

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

16

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Hooks

171

Obsessions sacrificed

38

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

86

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

79

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

126

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

27

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

7

Make unique survivors scream

236

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

176

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

19

Survivors hit after they drop a pallet during chase

95

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

21

Killer vaults in chase

50

Survivors grabbed while performing a vault

1

Meters fallen

7

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

292

Blink attacks (The Nurse)

127

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

15

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

23

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,502

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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