Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,826,878

Max blood points amount spent on one character

7,399,770

Highest prestige level

47

Mystery boxes opened

157

Time played

579h 28m

Time played in last two weeks

0m

Blood points per hour

161,919

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

123

Survivor full load-out matches

983

Ultra rare addon warded without a protection ward

129

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

139

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 295 shyma 58 143 018 0 444 1 934
73 296 HugsyPenguin 58 135 688 923 323 1 425
73 297 𝓑𝓸𝓸 58 134 946 609 386 1 700
73 298 Lukie Pookie 58 123 763 432 334 1 739
73 299 [PDFB] FOR7TY 58 122 602 515 454 2 031
73 300 Haos 58 119 969 397 223 745
73 301 koj 58 119 547 358 450 2 075

Currently at

73 298 place

Lukie Pookie needs another

11 183 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,563

Obsessions healed

394

Survivors healed while you are injured

274

Survivors healed while rest are injured

546

Survivors unhooked

1,641

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

186

Protection hits for unhooked survivors

114

Protection hits for carried survivors

34

Survivors saved using pallet

11

Survivors affected with boon totems

3,011

Survivors affected with speed boost

1

Recovered from dying state

146

Take a hit with the Endurance status effect

198

Survivors healed in the Basement

15

Heals completed after all generators have been completed

74

Safe unhooks while broken

10

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

410

Repaired generators

2,360

Repaired damaged generators

851

Successful skill checks

30,546

Exit gates opened

231

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

10

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

91

Great skill checks while injured

1,151

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,860

Finished repairs of generators while injured

93

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,033

Hits dodged by vaults

326

Basic attacks and projectiles dodged

4,314

Escapes after stunning killer using pallet

665

Escapes from killer gasp

45

Hooks sabotaged

0

Chases escaped after being injured in this chase

1,337

Chases lost by hiding in locker

0

Revealed killer aura

1,002

Unhooked yourself

43

Amount of screams

7,122

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

230

Perform a fast vault within 3 seconds of getting hit

486

Pallet stun the Killer while holding a rare, common, or uncommon item

426

Trials where you've revealed or seen the Killer's aura 11+ times

416

Escapes

Escapes

Total escapes

480

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

6

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

43

Escapes while being downed at most once

289

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

418

Escapes healthy or injured through hatch

16

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

456

Obsessions sacrificed

117

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

307

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

232

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

7

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

25

Make unique survivors scream

592

Survivors hit with haste effect

127

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

66

Survivors downed next to a raised pallet

548

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

51

Survivors hit after they drop a pallet during chase

241

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

42

Killer vaults in chase

151

Survivors grabbed while performing a vault

6

Meters fallen

80

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,371

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

331

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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