Steam avatar

Kresh

76561198372513695

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,820,775

Max blood points amount spent on one character

1,635,000

Highest prestige level

6

Mystery boxes opened

7

Time played

88h 59m

Time played in last two weeks

32h 14m

Blood points per hour

278,937

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

63

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

38

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 943 Gabolt 23 322 544 278 152 770
94 944 Nadiann 23 321 990 18 357 1 514
94 945 LuKaS 23 319 218 409 99 528
94 946 Kresh 23 319 035 165 42 230
94 947 adnap 23 313 173 445 103 584
94 948 Mathiildee 23 305 364 114 97 446
94 949 Zermo 23 303 213 23 251 1 043

Currently at

94 946 place

Kresh needs another

183 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

215

Obsessions healed

53

Survivors healed while you are injured

39

Survivors healed while rest are injured

61

Survivors unhooked

228

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

20

Protection hits for unhooked survivors

22

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

922

Survivors affected with speed boost

2

Recovered from dying state

18

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

3

Heals completed after all generators have been completed

12

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

201

Repaired generators

245

Repaired damaged generators

111

Successful skill checks

3,432

Exit gates opened

23

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

57

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

60

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

502

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

178

Hits dodged by vaults

10

Basic attacks and projectiles dodged

158

Escapes after stunning killer using pallet

33

Escapes from killer gasp

7

Hooks sabotaged

15

Chases escaped after being injured in this chase

124

Chases lost by hiding in locker

1

Revealed killer aura

669

Unhooked yourself

1

Amount of screams

786

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

44

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

1

Escapes while being downed at most once

24

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

40

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

167

Obsessions sacrificed

39

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

71

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

161

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

34

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

5

Make unique survivors scream

279

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

308

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

100

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

14

Survivors hit after they drop a pallet during chase

110

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

60

Killer vaults in chase

84

Survivors grabbed while performing a vault

17

Meters fallen

527

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

114

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

66

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

49

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

128

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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