Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

71,695,415

Max blood points amount spent on one character

5,580,000

Highest prestige level

8

Mystery boxes opened

275

Time played

508h 44m

Time played in last two weeks

5m

Blood points per hour

140,929

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

869

Ultra rare addon warded without a protection ward

53

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

4

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 405 Shadow1Walker2_TTV 34 953 101 520 272 1 484
93 406 BEJLUK 34 951 543 476 142 686
93 407 不关小小路的事哦 34 950 375 1 000 249 785
93 408 Tinesley 34 949 948 3 322 1 868
93 409 FUNZAR 34 949 362 157 249 1 341
93 410 poyo 34 947 933 341 97 413
93 411 k 34 945 352 789 158 633

Currently at

93 408 place

Tinesley needs another

427 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,314

Obsessions healed

590

Survivors healed while you are injured

454

Survivors healed while rest are injured

681

Survivors unhooked

2,299

Survivors saved (from dying state/hook) in endgame

74

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

260

Protection hits for unhooked survivors

178

Protection hits for carried survivors

46

Survivors saved using pallet

2

Survivors affected with boon totems

8,135

Survivors affected with speed boost

0

Recovered from dying state

143

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

18

Heals completed after all generators have been completed

100

Safe unhooks while broken

11

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

1,085

Repaired generators

3,230

Repaired damaged generators

1,956

Successful skill checks

52,499

Exit gates opened

325

Hex totems cleansed

85

Hex totems blessed

8

Chests opened

175

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

97

Great skill checks while injured

698

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,694

Finished repairs of generators while injured

137

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,961

Hits dodged by vaults

108

Basic attacks and projectiles dodged

2,438

Escapes after stunning killer using pallet

227

Escapes from killer gasp

76

Hooks sabotaged

85

Chases escaped after being injured in this chase

1,417

Chases lost by hiding in locker

7

Revealed killer aura

198

Unhooked yourself

13

Amount of screams

5,829

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

244

Pallet stun the Killer while holding a rare, common, or uncommon item

143

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

556

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

10

Escapes with new item

55

Escapes with somebody else item

6

Escapes being injured with for over half a match

27

Escapes while being downed at most once

335

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

472

Escapes healthy or injured through hatch

30

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

14

Obsessions sacrificed

4

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

4

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

15

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

17

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

1

Make unique survivors scream

19

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

15

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

1

Survivors hit after they drop a pallet during chase

9

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

13

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

28

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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