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Alwyn

76561198370887951

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

137,406,202

Max blood points amount spent on one character

10,928,604

Highest prestige level

100

Mystery boxes opened

1,325

Time played

464h 39m

Time played in last two weeks

0m

Blood points per hour

295,720

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

83

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

126

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 983 It's Weskin' time 135 788 754 1 478 651 3 303
53 984 Lemonborn 135 783 703 2 145 512 2 276
53 985 picel broth 135 780 020 1 237 1 098 5 449
53 986 Alwyn 135 779 438 764 492 2 182
53 987 DrDomnic 135 777 622 1 465 442 2 211
53 988 Pontevedra 135 771 207 2 943 248 1 291
53 989 Aiden2380 135 766 825 2 590 280 1 253

Currently at

53 986 place

Alwyn needs another

582 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,454

Obsessions healed

319

Survivors healed while you are injured

314

Survivors healed while rest are injured

618

Survivors unhooked

1,411

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

134

Survivors healed that come to you first

194

Protection hits for unhooked survivors

137

Protection hits for carried survivors

56

Survivors saved using pallet

19

Survivors affected with boon totems

9,850

Survivors affected with speed boost

1

Recovered from dying state

243

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

8

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

287

Repaired generators

2,200

Repaired damaged generators

1,673

Successful skill checks

23,086

Exit gates opened

246

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

262

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

96

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

135

Great skill checks while injured

206

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,067

Hits dodged by vaults

197

Basic attacks and projectiles dodged

3,694

Escapes after stunning killer using pallet

506

Escapes from killer gasp

56

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,204

Chases lost by hiding in locker

6

Revealed killer aura

5,061

Unhooked yourself

9

Amount of screams

4,989

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

494

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

124

Escapes with somebody else item

5

Escapes being injured with for over half a match

40

Escapes while being downed at most once

301

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

441

Escapes healthy or injured through hatch

17

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

764

Obsessions sacrificed

162

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

136

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

293

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

488

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

1

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

71

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

8

Make unique survivors scream

993

Survivors hit with haste effect

401

Injure or down survivors who are Hindered

105

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

995

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

69

Survivors hit after they drop a pallet during chase

629

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

5

Killer vaults in chase

300

Survivors grabbed while performing a vault

1

Meters fallen

4

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

126

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

586

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

63

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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