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Gilsh

76561198370042657

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,972,974

Max blood points amount spent on one character

2,684,000

Highest prestige level

12

Mystery boxes opened

43

Time played

257h 53m

Time played in last two weeks

0m

Blood points per hour

228,681

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

270

Ultra rare addon warded without a protection ward

35

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

95

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 415 Squoose 6 425 248 133 87 424
107 416 Santorini 6 425 237 219 82 368
107 417 Prometheum 6 424 612 112 22 99
107 418 Gilsh 6 424 274 15 47 246
107 419 SKUNKY 6 423 900 113 50 184
107 420 dwinks131 6 423 087 85 22 93
107 421 núget 6 422 316 219 17 81

Currently at

107 418 place

Gilsh needs another

338 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

698

Obsessions healed

163

Survivors healed while you are injured

146

Survivors healed while rest are injured

220

Survivors unhooked

791

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

68

Protection hits for unhooked survivors

46

Protection hits for carried survivors

8

Survivors saved using pallet

4

Survivors affected with boon totems

2,103

Survivors affected with speed boost

150

Recovered from dying state

61

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

14

Heals completed after all generators have been completed

38

Safe unhooks while broken

11

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

348

Repaired generators

1,079

Repaired damaged generators

372

Successful skill checks

14,557

Exit gates opened

108

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

31

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

33

Great skill checks while injured

515

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

378

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

643

Hits dodged by vaults

42

Basic attacks and projectiles dodged

1,032

Escapes after stunning killer using pallet

91

Escapes from killer gasp

27

Hooks sabotaged

8

Chases escaped after being injured in this chase

401

Chases lost by hiding in locker

1

Revealed killer aura

1,478

Unhooked yourself

13

Amount of screams

3,009

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

121

Pallet stun the Killer while holding a rare, common, or uncommon item

114

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

211

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

4

Escapes with new item

20

Escapes with somebody else item

4

Escapes being injured with for over half a match

19

Escapes while being downed at most once

140

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

168

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

235

Obsessions sacrificed

55

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

42

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

147

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

150

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

103

Oblivious effect applied

124

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

6

Make unique survivors scream

402

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

433

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

18

Survivors hit after they drop a pallet during chase

261

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

297

Killer vaults in chase

66

Survivors grabbed while performing a vault

8

Meters fallen

750

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

83

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

40

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

50

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

93

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

87

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

117

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

57

Killer abilities chart

Killer abilities chart

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