Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,835,278

Max blood points amount spent on one character

5,545,869

Highest prestige level

22

Mystery boxes opened

340

Time played

413h 26m

Time played in last two weeks

6m

Blood points per hour

135,053

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

202

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

53

Ultra rare offering burned

11

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 939 gui 34 613 571 459 114 580
90 940 SADWETSTREET 34 613 168 445 182 1 030
90 941 assclapicus 34 611 549 1 239 99 480
90 942 Elay000 34 611 338 341 169 789
90 943 euross 34 610 766 351 157 778
90 944 CHASEMEFORNUDS<3 („ᵕᴗᵕ) 34 610 668 78 100 389
90 945 Jsh 34 605 464 404 65 252

Currently at

90 942 place

Elay000 needs another

211 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,022

Obsessions healed

251

Survivors healed while you are injured

207

Survivors healed while rest are injured

329

Survivors unhooked

1,020

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

128

Survivors healed that come to you first

127

Protection hits for unhooked survivors

78

Protection hits for carried survivors

19

Survivors saved using pallet

1

Survivors affected with boon totems

1,236

Survivors affected with speed boost

0

Recovered from dying state

134

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

13

Heals completed after all generators have been completed

35

Safe unhooks while broken

4

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

125

Repaired generators

1,392

Repaired damaged generators

483

Successful skill checks

19,998

Exit gates opened

111

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

83

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

113

Great skill checks while injured

268

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,227

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,337

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,819

Escapes after stunning killer using pallet

206

Escapes from killer gasp

35

Hooks sabotaged

34

Chases escaped after being injured in this chase

780

Chases lost by hiding in locker

11

Revealed killer aura

4,529

Unhooked yourself

12

Amount of screams

4,776

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,220

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

233

Pallet stun the Killer while holding a rare, common, or uncommon item

126

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

278

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

41

Escapes with somebody else item

10

Escapes being injured with for over half a match

31

Escapes while being downed at most once

167

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

246

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

462

Obsessions sacrificed

97

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

139

Survivors hooked in endgame

55

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

244

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

7

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

89

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

76

Oblivious effect applied

305

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

5

Make unique survivors scream

800

Survivors hit with haste effect

350

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

119

Survivors downed next to a raised pallet

642

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

21

Survivors hit after they drop a pallet during chase

268

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

382

Killer vaults in chase

132

Survivors grabbed while performing a vault

7

Meters fallen

431

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

226

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

796

Trials where all survivors suffered from madness 3 (The Doctor)

73

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

67

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

235

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10,175

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

23

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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