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Akarri

76561198368579613

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,223,802

Max blood points amount spent on one character

3,471,000

Highest prestige level

23

Mystery boxes opened

390

Time played

366h 16m

Time played in last two weeks

0m

Blood points per hour

183,538

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

340

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

103

Killer full load-out matches

171

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 182 Kelo 9 666 852 331 27 92
106 183 XP. 9 663 920 307 98 615
106 184 Xanara 9 660 123 0 76 322
106 185 Akarri 9 659 998 135 73 366
106 186 Gamjaman 9 659 823 120 54 317
106 187 Lirry 9 659 105 4 34 136
106 188 Melody 9 655 964 267 23 74

Currently at

106 185 place

Akarri needs another

125 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

657

Obsessions healed

142

Survivors healed while you are injured

154

Survivors healed while rest are injured

224

Survivors unhooked

644

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

65

Protection hits for unhooked survivors

91

Protection hits for carried survivors

33

Survivors saved using pallet

5

Survivors affected with boon totems

1,813

Survivors affected with speed boost

5

Recovered from dying state

78

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

12

Heals completed after all generators have been completed

28

Safe unhooks while broken

3

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

234

Repaired generators

1,030

Repaired damaged generators

271

Successful skill checks

14,012

Exit gates opened

96

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

193

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

82

Great skill checks while injured

273

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

47

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

629

Hits dodged by vaults

43

Basic attacks and projectiles dodged

1,237

Escapes after stunning killer using pallet

221

Escapes from killer gasp

34

Hooks sabotaged

46

Chases escaped after being injured in this chase

409

Chases lost by hiding in locker

13

Revealed killer aura

347

Unhooked yourself

6

Amount of screams

3,110

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

152

Perform a fast vault within 3 seconds of getting hit

126

Pallet stun the Killer while holding a rare, common, or uncommon item

167

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

197

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

6

Escapes with new item

38

Escapes with somebody else item

7

Escapes being injured with for over half a match

17

Escapes while being downed at most once

103

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

168

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

625

Obsessions sacrificed

140

Kills (Memento mories)

94

Kills (Memento mories) or sacrifices after last generator

144

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

392

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

429

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

4

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

136

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

300

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

14

Make unique survivors scream

870

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

198

Survivors downed next to a raised pallet

812

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

39

Survivors hit after they drop a pallet during chase

326

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

428

Killer vaults in chase

219

Survivors grabbed while performing a vault

10

Meters fallen

1,335

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

361

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

69

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

733

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

125

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

527

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

27

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

16

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

63

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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