Total blood points earned

125,592,206

Max blood points amount spent on one character

18,883,364

Time played

693h 31m

Time played in last two weeks

0m

Blood points per hour

181,095

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

270

Killer full load-out matches

363

Ultra rare offering burned

3

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 700 fat/воняю 51 895 004 781 70 309
87 701 Gigglhart 51 893 565 1 080 194 928
87 702 iLithyia 51 892 759 557 693 2 878
87 703 Shadow_hive[BAKA] 51 892 459 777 265 1 194
87 704 Breeze 51 891 840 503 140 603
87 705 L.O.V-3 51 889 954 821 111 479
87 706 Lookашенко 51 888 964 590 126 654

Currently at

87 703 place

Shadow_hive[BAKA] needs another

300 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,046

Obsessions healed

218

Survivors healed while you are injured

217

Survivors healed while rest are injured

256

Survivors unhooked

1,150

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

37

Protection hits for unhooked survivors

137

Protection hits for carried survivors

35

Survivors saved using pallet

6

Survivors affected with boon totems

1,780

Survivors affected with speed boost

9

Recovered from dying state

26

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

14

Heals completed after all generators have been completed

25

Safe unhooks while broken

1

Protection hits during End Game

18

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

918

Items depleted

152

Repaired generators

1,644

Repaired damaged generators

443

Successful skill checks

15,124

Exit gates opened

172

Hex totems cleansed

60

Hex totems blessed

0

Chests opened

317

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

25

Great skill checks while injured

230

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

45

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,447

Hits dodged by vaults

143

Basic attacks and projectiles dodged

1,610

Escapes after stunning killer using pallet

298

Escapes from killer gasp

49

Hooks sabotaged

82

Chases escaped after being injured in this chase

437

Chases lost by hiding in locker

0

Revealed killer aura

617

Unhooked yourself

9

Amount of screams

1,622

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

68

Pallet stun the Killer while holding a rare, common, or uncommon item

109

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

353

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

7

Escapes with new item

102

Escapes with somebody else item

11

Escapes being injured with for over half a match

32

Escapes while being downed at most once

150

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

292

Escapes healthy or injured through hatch

25

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,352

Obsessions sacrificed

277

Kills (Memento mories)

104

Kills (Memento mories) or sacrifices after last generator

288

All survivors sacrificed or killed (Memento Mori) before the last generator

129

Hooks

Hooks

Different survivors hooked in basement

242

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

117

Survivors hooked before single generator was repaired

455

Survivors hooked in endgame

128

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

978

Generators damaged with Undetectable effect

168

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

6

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

178

Oblivious effect applied

465

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

66

Make unique survivors scream

1,022

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

130

Survivors downed next to a raised pallet

1,310

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

92

Survivors hit after they drop a pallet during chase

984

Survivors hit while carrying another survivor

184

Survivors detected using killer instinct

1,112

Killer vaults in chase

381

Survivors grabbed while performing a vault

26

Meters fallen

1,130

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

289

Blink attacks (The Nurse)

443

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

206

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

509

Trials where all survivors suffered from madness 3 (The Doctor)

108

Hatchets thrown (The Huntress)

213

Survivors put to sleep (The Nightmare)

208

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

65

Survivors hit with Lethal Rush (The Blight)

155

Max Lacerations dealt (The Trickster)

221

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

62

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

87

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

120

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,970

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

431

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

80

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

74

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

98

Down survivor you recently teleported to (The Singularity)

36

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

72

Killer abilities chart

Killer abilities chart

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