Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,211,356

Max blood points amount spent on one character

6,145,180

Highest prestige level

26

Mystery boxes opened

523

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

15% Survivor

Killer 85%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

340

Killer full load-out matches

481

Ultra rare offering burned

23

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 392 Suvuge 49 370 321 673 267 1 014
81 393 C4nyan 49 370 061 1 047 274 1 157
81 394 puh 49 359 995 279 264 1 209
81 395 Kipo 49 357 435 841 39 211
81 396 Harry Whopper 49 356 668 1 364 20 78
81 397 Se Aito Laktoositon 49 356 141 478 298 1 489
81 398 AMBATUKAM 49 354 092 1 403 359 1 366

Currently at

81 395 place

Kipo needs another

2 560 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

168

Obsessions healed

44

Survivors healed while you are injured

32

Survivors healed while rest are injured

60

Survivors unhooked

252

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

22

Protection hits for unhooked survivors

26

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

491

Survivors affected with speed boost

3

Recovered from dying state

23

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

2

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

133

Repaired generators

362

Repaired damaged generators

127

Successful skill checks

4,041

Exit gates opened

34

Hex totems cleansed

17

Hex totems blessed

1

Chests opened

33

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

28

Great skill checks while injured

231

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

149

Hits dodged by vaults

10

Basic attacks and projectiles dodged

220

Escapes after stunning killer using pallet

34

Escapes from killer gasp

8

Hooks sabotaged

5

Chases escaped after being injured in this chase

106

Chases lost by hiding in locker

1

Revealed killer aura

214

Unhooked yourself

1

Amount of screams

736

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

12

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

61

Escapes healthy or injured through hatch

11

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,612

Obsessions sacrificed

403

Kills (Memento mories)

206

Kills (Memento mories) or sacrifices after last generator

269

All survivors sacrificed or killed (Memento Mori) before the last generator

162

Hooks

Hooks

Different survivors hooked in basement

342

Basement trees (3 or 4 survivors hooked in basement in this same time)

59

Survivors hooked while all remaining were injured

312

Survivors hooked before single generator was repaired

953

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

972

Generators damaged with Undetectable effect

184

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

19

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

673

Survivors injured while in the basement

95

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

57

Survivors with Exposed effect downed

454

Survivors downed while carrying another survivor

39

Make unique survivors scream

2,158

Survivors hit with haste effect

416

Injure or down survivors who are Hindered

427

Survivors that holding Special Item hit

348

Survivors downed next to a raised pallet

2,088

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

184

Hatches closed

163

Survivors hit after they drop a pallet during chase

904

Survivors hit while carrying another survivor

108

Survivors detected using killer instinct

1,143

Killer vaults in chase

521

Survivors grabbed while performing a vault

27

Meters fallen

2,688

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

381

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

393

Trials where all survivors suffered from madness 3 (The Doctor)

65

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

117

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

41

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

122

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

248

Survivors downed after phase walk (The Spirit)

1,108

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

217

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

189

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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