Total blood points earned

477,582,223

Max blood points amount spent on one character

31,513,252

Time played

2191h 5m

Time played in last two weeks

9h 26m

Blood points per hour

217,966

Estimated playtime per role

95% Survivor

Killer 5%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

760

Survivor full load-out matches

1,934

Ultra rare addon warded without a protection ward

507

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

94

Ultra rare offering burned

213

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 163 Mastos 476 401 512 1 266 3 242 14 455
19 164 Leocy 476 386 211 1 966 5 628 21 823
19 165 Lost Potato 476 376 409 2 035 4 072 16 076
19 166 Sergio Aimar Castellano Almeida 476 369 766 428 2 388 9 673
19 167 LETLIVING 476 364 674 2 526 1 945 9 639
19 168 OldTapestry 476 350 504 5 701 1 296 5 500
19 169 Bling 476 347 230 4 530 3 608 12 095

Currently at

19 166 place

Sergio Aimar Castellano Almeida needs another

6 643 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,253

Obsessions healed

2,235

Survivors healed while you are injured

1,871

Survivors healed while rest are injured

2,518

Survivors unhooked

10,538

Survivors saved (from dying state/hook) in endgame

255

Knocked (In dying state) survivors healed

920

Survivors healed that come to you first

749

Protection hits for unhooked survivors

656

Protection hits for carried survivors

310

Survivors saved using pallet

39

Survivors affected with boon totems

45,077

Survivors affected with speed boost

73

Recovered from dying state

392

Take a hit with the Endurance status effect

264

Survivors healed in the Basement

66

Heals completed after all generators have been completed

215

Safe unhooks while broken

43

Protection hits during End Game

113

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,439

Items depleted

3,516

Repaired generators

9,689

Repaired damaged generators

6,984

Successful skill checks

116,523

Exit gates opened

1,045

Hex totems cleansed

824

Hex totems blessed

27

Chests opened

3,455

Chests opened in basement

495

Escapes when playing without any perk and repaired generator(s)

206

Matches with 300+ seconds of repairing generators

616

Matches in that picked up and used special item

665

Great skill checks while injured

2,202

Swap held Survivor items for new ones from chests (counts once per chest)

597

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,298

Finished repairs of generators while injured

132

Chests opened with a key

10

Boldness actions

Boldness actions

Vaults in chase

12,275

Hits dodged by vaults

973

Basic attacks and projectiles dodged

12,674

Escapes after stunning killer using pallet

1,856

Escapes from killer gasp

144

Hooks sabotaged

326

Chases escaped after being injured in this chase

5,461

Chases lost by hiding in locker

27

Revealed killer aura

4,589

Unhooked yourself

66

Amount of screams

9,033

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,700

Blind killer using flashlight

177

Perform a fast vault within 3 seconds of getting hit

1,156

Pallet stun the Killer while holding a rare, common, or uncommon item

720

Trials where you've revealed or seen the Killer's aura 11+ times

669

Escapes

Escapes

Total escapes

2,391

Escapes crawling (In dying state) through exit gates

242

Escapes through hatch

363

Escapes through hatch crawling (In dying state)

36

Escapes with new item

1,260

Escapes with somebody else item

86

Escapes being injured with for over half a match

203

Escapes while being downed at most once

1,509

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,786

Escapes healthy or injured through hatch

327

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

27

Family Residence (Main Building)

22

Sanctum of Wrath (Upstairs on Shrine)

23

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

12

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

31

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

29

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

7

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

428

Obsessions sacrificed

76

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

113

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

52

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

169

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

2

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

26

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

23

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

4

Make unique survivors scream

286

Survivors hit with haste effect

48

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

241

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

55

Survivors hit after they drop a pallet during chase

212

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

377

Killer vaults in chase

113

Survivors grabbed while performing a vault

3

Meters fallen

306

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

709

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

105

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

261

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

1

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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