Steam avatar

GREEN11

76561198366772163

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,987,950

Max blood points amount spent on one character

3,045,000

Highest prestige level

3

Mystery boxes opened

195

Time played

200h 39m

Time played in last two weeks

0m

Blood points per hour

239,162

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

261

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

68

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 167 Jared 29 070 681 6 216 928
90 168 kenarf 29 069 743 586 188 691
90 169 Ryo 29 064 984 395 73 296
90 170 GREEN11 29 064 561 207 123 685
90 171 juao jeongsamo utted 29 063 153 41 377 1 530
90 172 Altushka 29 063 080 372 99 407
90 173 Aytwo 29 061 798 196 237 1 039

Currently at

90 170 place

GREEN11 needs another

423 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

369

Obsessions healed

75

Survivors healed while you are injured

63

Survivors healed while rest are injured

191

Survivors unhooked

631

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

45

Protection hits for unhooked survivors

33

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

2,669

Survivors affected with speed boost

154

Recovered from dying state

54

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

2

Heals completed after all generators have been completed

39

Safe unhooks while broken

5

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

243

Repaired generators

996

Repaired damaged generators

224

Successful skill checks

12,400

Exit gates opened

80

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

91

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

64

Great skill checks while injured

413

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

505

Hits dodged by vaults

35

Basic attacks and projectiles dodged

682

Escapes after stunning killer using pallet

100

Escapes from killer gasp

12

Hooks sabotaged

28

Chases escaped after being injured in this chase

381

Chases lost by hiding in locker

0

Revealed killer aura

236

Unhooked yourself

3

Amount of screams

2,578

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

146

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

174

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

117

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

156

Escapes healthy or injured through hatch

11

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

286

Obsessions sacrificed

68

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

76

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

186

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

245

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

214

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

12

Make unique survivors scream

493

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

493

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

22

Survivors hit after they drop a pallet during chase

366

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

503

Killer vaults in chase

254

Survivors grabbed while performing a vault

10

Meters fallen

1,306

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

64

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

410

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

105

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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