Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,062,000

Max blood points amount spent on one character

4,191,000

Highest prestige level

21

Mystery boxes opened

474

Time played

329h 50m

Time played in last two weeks

5h 2m

Blood points per hour

173,003

Estimated playtime per role

4% Survivor

Killer 96%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

304

Killer full load-out matches

638

Ultra rare offering burned

41

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 272 KaoMinerva 57 062 000 2 432 28 135
82 273 Lk 54 682 988 2 351 180 729
82 274 chepapiii 54 680 347 1 049 590 2 310
82 275 Jacksghost12 54 679 729 149 448 2 350
82 276 bumbumfart 54 675 994 939 157 877
82 277 Ruben 54 674 923 0 187 675
82 278 i love goths CS.PRO 54 674 494 233 234 1 070

Currently at

82 275 place

Jacksghost12 needs another

618 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

95

Obsessions healed

15

Survivors healed while you are injured

11

Survivors healed while rest are injured

54

Survivors unhooked

82

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

5

Survivors healed that come to you first

9

Protection hits for unhooked survivors

2

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

67

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

24

Repaired generators

135

Repaired damaged generators

28

Successful skill checks

876

Exit gates opened

13

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

15

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

27

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

90

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

81

Hits dodged by vaults

10

Basic attacks and projectiles dodged

100

Escapes after stunning killer using pallet

30

Escapes from killer gasp

3

Hooks sabotaged

2

Chases escaped after being injured in this chase

50

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

1

Amount of screams

137

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

28

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

22

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

26

Escapes healthy or injured through hatch

1

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,432

Obsessions sacrificed

294

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

325

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

483

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

990

Generators damaged with Undetectable effect

124

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

4

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

44

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

32

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

7

Make unique survivors scream

501

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

465

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

36

Survivors hit after they drop a pallet during chase

1,025

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

897

Killer vaults in chase

304

Survivors grabbed while performing a vault

7

Meters fallen

638

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

1,130

Blink attacks (The Nurse)

1,744

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

145

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

319

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

979

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

195

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6,649

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

120

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

103

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

129

Killer abilities chart

Killer abilities chart

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