Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,581,985

Max blood points amount spent on one character

8,059,650

Highest prestige level

11

Mystery boxes opened

282

Time played

247h 27m

Time played in last two weeks

3h 57m

Blood points per hour

196,331

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

46

Ultra rare addon warded without a protection ward

2

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

39

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 637 Chef Boyardee 27 116 577 260 300 1 077
97 638 bibi <3 27 116 531 47 231 1 155
97 639 Prismo 27 116 305 456 130 567
97 640 mrfranz105 27 114 843 278 94 424
97 641 Boy_Mất_Ngủ 27 114 415 326 64 294
97 642 Puff Diddy 27 114 310 45 137 663
97 643 Stubbornness 27 112 570 188 215 795

Currently at

97 640 place

mrfranz105 needs another

1 462 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

645

Obsessions healed

176

Survivors healed while you are injured

185

Survivors healed while rest are injured

199

Survivors unhooked

780

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

73

Protection hits for unhooked survivors

32

Protection hits for carried survivors

37

Survivors saved using pallet

4

Survivors affected with boon totems

1,759

Survivors affected with speed boost

0

Recovered from dying state

80

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

5

Heals completed after all generators have been completed

25

Safe unhooks while broken

3

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

110

Repaired generators

781

Repaired damaged generators

282

Successful skill checks

12,886

Exit gates opened

75

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

88

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

36

Great skill checks while injured

198

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,014

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

777

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,163

Escapes after stunning killer using pallet

144

Escapes from killer gasp

35

Hooks sabotaged

209

Chases escaped after being injured in this chase

391

Chases lost by hiding in locker

4

Revealed killer aura

905

Unhooked yourself

18

Amount of screams

1,197

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

82

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

3

Escapes being injured with for over half a match

36

Escapes while being downed at most once

99

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

131

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

409

Obsessions sacrificed

87

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

535

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

304

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

4

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

169

Survivors injured while in the basement

52

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

48

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

85

Make unique survivors scream

861

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

962

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

210

Hatches closed

29

Survivors hit after they drop a pallet during chase

489

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

746

Killer vaults in chase

217

Survivors grabbed while performing a vault

30

Meters fallen

1,437

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

95

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

940

Trials where each survivor was hit after teleport (The Hag)

19

Shocks (The Doctor)

164

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

331

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

67

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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