Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,185,187

Max blood points amount spent on one character

2,770,000

Highest prestige level

4

Mystery boxes opened

220

Time played

286h 46m

Time played in last two weeks

3h 36m

Blood points per hour

94,799

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

15

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

192

Killer full load-out matches

204

Ultra rare offering burned

28

Killer rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 240 CorruptAceヅ 14 425 459 0 97 378
100 241 Matlock 14 410 759 0 116 547
100 242 SRT5911 14 409 255 387 42 165
100 243 Ride on David's d- 14 400 687 1 013 124 146
100 244 FuryFinder 14 399 960 514 24 105
100 245 dishonored 14 398 289 293 230 802
100 246 Freezy 14 398 025 84 52 231

Currently at

100 243 place

Ride on David's d- needs another

8 568 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

68

Obsessions healed

2

Survivors healed while you are injured

2

Survivors healed while rest are injured

9

Survivors unhooked

99

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

4

Survivors healed that come to you first

2

Protection hits for unhooked survivors

12

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

25

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

6

Repaired generators

114

Repaired damaged generators

28

Successful skill checks

665

Exit gates opened

8

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

51

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

86

Hits dodged by vaults

16

Basic attacks and projectiles dodged

21

Escapes after stunning killer using pallet

2

Escapes from killer gasp

6

Hooks sabotaged

3

Chases escaped after being injured in this chase

3

Chases lost by hiding in locker

0

Revealed killer aura

8

Unhooked yourself

7

Amount of screams

12

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

25

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

0

Escapes while being downed at most once

10

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

21

Escapes healthy or injured through hatch

3

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

857

Obsessions sacrificed

182

Kills (Memento mories)

83

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

312

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

547

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

4

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

87

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

212

Oblivious effect applied

361

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

25

Make unique survivors scream

697

Survivors hit with haste effect

244

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

74

Survivors downed next to a raised pallet

799

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

55

Preventing escape

Preventing escape

Survivors grabbed from locker

77

Hatches closed

65

Survivors hit after they drop a pallet during chase

705

Survivors hit while carrying another survivor

91

Survivors detected using killer instinct

1,068

Killer vaults in chase

432

Survivors grabbed while performing a vault

7

Meters fallen

598

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

61

Blink attacks (The Nurse)

492

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

100

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

316

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

82

Survivors put to sleep (The Nightmare)

194

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

156

Survivors with Broken effect downed

395

Condemned survivors (The Onryō)

105

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

75

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

62

Damage Survivor pursued by a Guard (The First)

53

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

42

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

132

Survivors downed with Dire Crows (The Artist)

43

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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