Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,426,154

Max blood points amount spent on one character

5,585,191

Highest prestige level

7

Mystery boxes opened

344

Time played

631h 55m

Time played in last two weeks

0m

Blood points per hour

120,943

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

492

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

141

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 481 Bunny Nicole 46 538 702 347 204 979
85 482 BrokenTrick 46 537 100 1 551 175 613
85 483 Arnold 46 536 860 463 126 475
85 484 Almirante_Ming 46 536 501 337 237 1 287
85 485 UnclePk 46 535 228 1 106 112 472
85 486 pnj 46 534 878 323 260 1 050
85 487 Genz0_Wk 46 534 267 357 111 440

Currently at

85 484 place

Almirante_Ming needs another

359 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,004

Obsessions healed

258

Survivors healed while you are injured

205

Survivors healed while rest are injured

395

Survivors unhooked

1,058

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

104

Protection hits for unhooked survivors

89

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

3,377

Survivors affected with speed boost

70

Recovered from dying state

101

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

10

Heals completed after all generators have been completed

31

Safe unhooks while broken

4

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

361

Repaired generators

1,708

Repaired damaged generators

938

Successful skill checks

16,637

Exit gates opened

161

Hex totems cleansed

53

Hex totems blessed

2

Chests opened

198

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

162

Great skill checks while injured

258

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,029

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

804

Hits dodged by vaults

58

Basic attacks and projectiles dodged

1,484

Escapes after stunning killer using pallet

155

Escapes from killer gasp

31

Hooks sabotaged

8

Chases escaped after being injured in this chase

686

Chases lost by hiding in locker

11

Revealed killer aura

1,026

Unhooked yourself

10

Amount of screams

5,555

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

448

Escapes

Escapes

Total escapes

310

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

2

Escapes with new item

71

Escapes with somebody else item

4

Escapes being injured with for over half a match

29

Escapes while being downed at most once

205

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

276

Escapes healthy or injured through hatch

20

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

488

Obsessions sacrificed

110

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

273

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

3

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

145

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

79

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

4

Make unique survivors scream

825

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

68

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

682

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

32

Survivors hit after they drop a pallet during chase

325

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

671

Killer vaults in chase

158

Survivors grabbed while performing a vault

12

Meters fallen

526

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

91

Condemned survivors (The Onryō)

550

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

225

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

68

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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