Steam avatar

Marvin

76561198365187725

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

189,196,436

Max blood points amount spent on one character

18,561,882

Highest prestige level

35

Mystery boxes opened

1,127

Time played

741h 9m

Time played in last two weeks

5h 54m

Blood points per hour

255,274

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

158

Survivor full load-out matches

563

Ultra rare addon warded without a protection ward

48

Survivor rank
Gold II

Gold II

1 / 5 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

94

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 289 Dr Pepper 74 461 230 1 576 146 626
68 290 Vanilla 74 460 392 791 591 2 618
68 291 heroin enjoyer 74 454 827 948 308 1 220
68 292 Marvin 74 453 226 324 368 1 800
68 293 Redemax 74 452 919 351 301 1 100
68 294 chikibaby 74 451 932 611 652 3 119
68 295 FoxesAreNotRed 74 451 467 244 236 1 268

Currently at

68 292 place

Marvin needs another

1 601 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,429

Obsessions healed

550

Survivors healed while you are injured

588

Survivors healed while rest are injured

1,018

Survivors unhooked

2,394

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

224

Survivors healed that come to you first

231

Protection hits for unhooked survivors

187

Protection hits for carried survivors

41

Survivors saved using pallet

20

Survivors affected with boon totems

10,617

Survivors affected with speed boost

69

Recovered from dying state

187

Take a hit with the Endurance status effect

138

Survivors healed in the Basement

45

Heals completed after all generators have been completed

104

Safe unhooks while broken

10

Protection hits during End Game

48

Objective actions

Objective actions

Items depleted

833

Repaired generators

3,357

Repaired damaged generators

1,035

Successful skill checks

42,250

Exit gates opened

285

Hex totems cleansed

102

Hex totems blessed

0

Chests opened

451

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

143

Matches with 300+ seconds of repairing generators

609

Matches in that picked up and used special item

333

Great skill checks while injured

1,588

Swap held Survivor items for new ones from chests (counts once per chest)

90

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,585

Finished repairs of generators while injured

60

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,733

Hits dodged by vaults

240

Basic attacks and projectiles dodged

4,192

Escapes after stunning killer using pallet

550

Escapes from killer gasp

82

Hooks sabotaged

17

Chases escaped after being injured in this chase

1,760

Chases lost by hiding in locker

5

Revealed killer aura

1,473

Unhooked yourself

36

Amount of screams

9,538

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,080

Blind killer using flashlight

324

Perform a fast vault within 3 seconds of getting hit

449

Pallet stun the Killer while holding a rare, common, or uncommon item

369

Trials where you've revealed or seen the Killer's aura 11+ times

64

Escapes

Escapes

Total escapes

663

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

8

Escapes with new item

141

Escapes with somebody else item

13

Escapes being injured with for over half a match

69

Escapes while being downed at most once

419

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

572

Escapes healthy or injured through hatch

31

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

460

Obsessions sacrificed

120

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

54

Hooks

Hooks

Different survivors hooked in basement

59

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

258

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

285

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

76

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

403

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

19

Make unique survivors scream

730

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

228

Survivors downed next to a raised pallet

623

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

50

Survivors hit after they drop a pallet during chase

327

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

672

Killer vaults in chase

255

Survivors grabbed while performing a vault

5

Meters fallen

299

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

52

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

212

Survivors put to sleep (The Nightmare)

25

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

190

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

1,110

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

18

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

15

Killer abilities chart

Killer abilities chart

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