Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,603,563

Max blood points amount spent on one character

3,087,840

Highest prestige level

21

Mystery boxes opened

52

Time played

276h 17m

Time played in last two weeks

4h 15m

Blood points per hour

165,061

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

126

Ultra rare addon warded without a protection ward

36

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

122

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 541 Matiseru~ 13 753 668 489 21 103
102 542 Darius 13 753 307 218 111 613
102 543 Hairy Pooter 13 751 620 10 151 684
102 544 FrostyKiwis 13 750 138 283 48 205
102 545 Wesol 13 747 928 447 24 116
102 546 sticks 13 747 557 316 47 203
102 547 TalonGreenVT 13 747 401 307 46 204

Currently at

102 544 place

FrostyKiwis needs another

1 482 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

917

Obsessions healed

219

Survivors healed while you are injured

305

Survivors healed while rest are injured

322

Survivors unhooked

943

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

67

Protection hits for unhooked survivors

80

Protection hits for carried survivors

43

Survivors saved using pallet

7

Survivors affected with boon totems

1,882

Survivors affected with speed boost

28

Recovered from dying state

60

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

5

Heals completed after all generators have been completed

9

Safe unhooks while broken

79

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

194

Repaired generators

800

Repaired damaged generators

358

Successful skill checks

12,592

Exit gates opened

95

Hex totems cleansed

40

Hex totems blessed

2

Chests opened

118

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

59

Great skill checks while injured

689

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

214

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

549

Hits dodged by vaults

41

Basic attacks and projectiles dodged

962

Escapes after stunning killer using pallet

114

Escapes from killer gasp

25

Hooks sabotaged

41

Chases escaped after being injured in this chase

382

Chases lost by hiding in locker

3

Revealed killer aura

218

Unhooked yourself

10

Amount of screams

3,084

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

175

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

39

Escapes while being downed at most once

115

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

149

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

511

Obsessions sacrificed

124

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

307

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

376

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

93

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

182

Survivors with Exposed effect downed

113

Survivors downed while carrying another survivor

32

Make unique survivors scream

714

Survivors hit with haste effect

133

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

689

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

37

Survivors hit after they drop a pallet during chase

410

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

1,116

Killer vaults in chase

404

Survivors grabbed while performing a vault

4

Meters fallen

299

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

537

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

109

Survivors sent to Cage of Atonement (The Executioner)

47

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

123

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

116

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

75

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

76

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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