Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,933,855

Max blood points amount spent on one character

5,205,078

Highest prestige level

100

Mystery boxes opened

283

Time played

666h 38m

Time played in last two weeks

0m

Blood points per hour

73,404

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

323

Ultra rare addon warded without a protection ward

46

Survivor rank
Gold I

Gold I

5 / 5 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

69

Killer full load-out matches

113

Ultra rare offering burned

77

Killer rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 817 Sleepy Joe 46 467 263 172 412 1 746
79 818 John Brick 46 466 502 1 149 68 348
79 819 Quakingson 46 463 353 1 400 105 387
79 820 Charlie Beamer.ttv 46 462 697 400 287 944
79 821 Loosey Laduca 46 460 174 222 383 1 341
79 822 Emcurcio 46 457 732 1 283 132 654
79 823 Miss.Sunshine 46 457 372 232 596 2 360

Currently at

79 820 place

Charlie Beamer.ttv needs another

656 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

886

Obsessions healed

225

Survivors healed while you are injured

194

Survivors healed while rest are injured

276

Survivors unhooked

860

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

49

Protection hits for unhooked survivors

92

Protection hits for carried survivors

25

Survivors saved using pallet

6

Survivors affected with boon totems

1,295

Survivors affected with speed boost

13

Recovered from dying state

64

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

15

Heals completed after all generators have been completed

42

Safe unhooks while broken

2

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

317

Repaired generators

975

Repaired damaged generators

210

Successful skill checks

11,588

Exit gates opened

114

Hex totems cleansed

73

Hex totems blessed

5

Chests opened

480

Chests opened in basement

123

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

63

Great skill checks while injured

433

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

164

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,040

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,866

Escapes after stunning killer using pallet

373

Escapes from killer gasp

42

Hooks sabotaged

128

Chases escaped after being injured in this chase

324

Chases lost by hiding in locker

4

Revealed killer aura

421

Unhooked yourself

14

Amount of screams

1,747

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

243

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

85

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

294

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

10

Escapes with new item

101

Escapes with somebody else item

4

Escapes being injured with for over half a match

23

Escapes while being downed at most once

138

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

232

Escapes healthy or injured through hatch

22

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

420

Obsessions sacrificed

98

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

138

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

254

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

27

Survivors with Exposed effect downed

96

Survivors downed while carrying another survivor

11

Make unique survivors scream

312

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

289

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

25

Survivors hit after they drop a pallet during chase

364

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

193

Killer vaults in chase

152

Survivors grabbed while performing a vault

6

Meters fallen

360

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

67

Blink attacks (The Nurse)

256

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

84

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

126

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

943

Survivors put to sleep (The Nightmare)

96

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

135

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

49

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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