Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

102,817,269

Max blood points amount spent on one character

9,670,000

Highest prestige level

12

Mystery boxes opened

69

Time played

376h 59m

Time played in last two weeks

27h 44m

Blood points per hour

272,737

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

362

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

268

Killer full load-out matches

240

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 727 packgod 11 865 576 0 71 355
102 728 11 855 988 14 81 502
102 729 Moryz 愛 11 853 291 62 87 460
102 730 DragScorp 11 851 693 337 30 157
102 731 Kirishima Tōka 11 850 506 0 94 443
102 732 Flappy 11 850 175 327 44 126
102 733 Hex: Dicksucker 11 849 303 208 59 252

Currently at

102 730 place

DragScorp needs another

1 598 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

870

Obsessions healed

213

Survivors healed while you are injured

164

Survivors healed while rest are injured

379

Survivors unhooked

978

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

90

Survivors healed that come to you first

100

Protection hits for unhooked survivors

74

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

4,811

Survivors affected with speed boost

19

Recovered from dying state

103

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

5

Heals completed after all generators have been completed

112

Safe unhooks while broken

19

Protection hits during End Game

44

Objective actions

Objective actions

Items depleted

566

Repaired generators

1,123

Repaired damaged generators

450

Successful skill checks

14,302

Exit gates opened

104

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

153

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

85

Great skill checks while injured

278

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,216

Finished repairs of generators while injured

160

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

843

Hits dodged by vaults

54

Basic attacks and projectiles dodged

937

Escapes after stunning killer using pallet

159

Escapes from killer gasp

17

Hooks sabotaged

15

Chases escaped after being injured in this chase

609

Chases lost by hiding in locker

3

Revealed killer aura

777

Unhooked yourself

6

Amount of screams

4,072

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

210

Pallet stun the Killer while holding a rare, common, or uncommon item

170

Trials where you've revealed or seen the Killer's aura 11+ times

3,159

Escapes

Escapes

Total escapes

231

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

0

Escapes with new item

102

Escapes with somebody else item

1

Escapes being injured with for over half a match

21

Escapes while being downed at most once

176

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

203

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,033

Obsessions sacrificed

204

Kills (Memento mories)

154

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

68

Hooks

Hooks

Different survivors hooked in basement

120

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

165

Survivors hooked before single generator was repaired

674

Survivors hooked in endgame

83

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

537

Generators damaged with Undetectable effect

236

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

651

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

305

Oblivious effect applied

785

Survivors with Exposed effect downed

239

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,757

Survivors hit with haste effect

246

Injure or down survivors who are Hindered

135

Survivors that holding Special Item hit

123

Survivors downed next to a raised pallet

1,694

Survivors downed in Exit Gate

38

Survivors downed withit 30 seconds of breaking pallet or wall

203

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

64

Survivors hit after they drop a pallet during chase

857

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

1,706

Killer vaults in chase

340

Survivors grabbed while performing a vault

22

Meters fallen

3,053

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

141

Blink attacks (The Nurse)

116

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

815

Matches finished with one or more Hex totems remaining

27

Traps triggered (The Hag)

45

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

217

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

232

Survivors put to sleep (The Nightmare)

549

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

31

Survivors with Broken effect downed

110

Condemned survivors (The Onryō)

57

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

103

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

67

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

97

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

24

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

39

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

145

Survivors downed with Demon Fury (The Oni)

68

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

87

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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