Total blood points earned

113,325,308

Max blood points amount spent on one character

10,122,059

Time played

904h 49m

Time played in last two weeks

5h 2m

Blood points per hour

125,247

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

161

Survivor full load-out matches

783

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

173

Killer full load-out matches

101

Ultra rare offering burned

16

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 960 Nakiim 113 344 709 1 826 587 2 629
66 961 potato 113 339 897 1 797 328 1 214
66 962 Bunski 113 330 421 2 416 297 1 148
66 963 nephilim prince 113 325 308 811 632 2 503
66 964 Thanatosdrakon 113 321 738 1 614 37 133
66 965 Kira 113 317 153 623 966 4 469
66 966 OfficialToast 113 315 510 1 830 297 1 615

Currently at

66 963 place

nephilim prince needs another

5 113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,848

Obsessions healed

322

Survivors healed while you are injured

408

Survivors healed while rest are injured

535

Survivors unhooked

2,245

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

318

Survivors healed that come to you first

125

Protection hits for unhooked survivors

222

Protection hits for carried survivors

127

Survivors saved using pallet

50

Survivors affected with boon totems

2,120

Survivors affected with speed boost

0

Recovered from dying state

187

Take a hit with the Endurance status effect

260

Survivors healed in the Basement

16

Heals completed after all generators have been completed

46

Safe unhooks while broken

0

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

86

Mystery boxes opened

588

Items depleted

277

Repaired generators

2,503

Repaired damaged generators

1,394

Successful skill checks

30,037

Exit gates opened

236

Hex totems cleansed

144

Hex totems blessed

0

Chests opened

205

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

125

Great skill checks while injured

700

Swap held Survivor items for new ones from chests (counts once per chest)

7

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

448

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,816

Hits dodged by vaults

235

Basic attacks and projectiles dodged

3,873

Escapes after stunning killer using pallet

858

Escapes from killer gasp

60

Hooks sabotaged

9

Chases escaped after being injured in this chase

1,167

Chases lost by hiding in locker

7

Revealed killer aura

318

Unhooked yourself

16

Amount of screams

6,544

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

791

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

196

Trials where you've revealed or seen the Killer's aura 11+ times

77

Escapes

Escapes

Total escapes

632

Escapes crawling (In dying state) through exit gates

72

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

16

Escapes with new item

48

Escapes with somebody else item

10

Escapes being injured with for over half a match

82

Escapes while being downed at most once

333

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

489

Escapes healthy or injured through hatch

55

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

811

Obsessions sacrificed

163

Kills (Memento mories)

106

Kills (Memento mories) or sacrifices after last generator

176

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

124

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

227

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

486

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

5

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

109

Oblivious effect applied

81

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

11

Make unique survivors scream

408

Survivors hit with haste effect

227

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

556

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

103

Survivors hit after they drop a pallet during chase

447

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

532

Killer vaults in chase

101

Survivors grabbed while performing a vault

1

Meters fallen

185

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

427

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

118

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

179

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

45

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

152

Survivors put to sleep (The Nightmare)

158

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

126

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

27

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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