Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

95,599,524

Max blood points amount spent on one character

7,190,000

Highest prestige level

51

Mystery boxes opened

701

Time played

605h 20m

Time played in last two weeks

15h 15m

Blood points per hour

157,929

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

144

Survivor full load-out matches

1,376

Ultra rare addon warded without a protection ward

221

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

92

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 890 PARCHES 35 431 662 203 200 819
87 891 Bob R. 35 431 116 239 91 407
87 892 Lirsoveks 35 430 709 550 181 852
87 893 luck3r 35 424 167 342 343 1 585
87 894 Flo 35 420 696 138 150 802
87 895 blloodb 35 416 774 406 104 380
87 896 thraxx1 35 412 186 267 378 1 671

Currently at

87 893 place

luck3r needs another

6 542 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,575

Obsessions healed

284

Survivors healed while you are injured

290

Survivors healed while rest are injured

376

Survivors unhooked

2,014

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

135

Protection hits for unhooked survivors

232

Protection hits for carried survivors

53

Survivors saved using pallet

12

Survivors affected with boon totems

2,312

Survivors affected with speed boost

87

Recovered from dying state

65

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

1

Heals completed after all generators have been completed

51

Safe unhooks while broken

9

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

185

Repaired generators

3,060

Repaired damaged generators

2,003

Successful skill checks

25,484

Exit gates opened

288

Hex totems cleansed

182

Hex totems blessed

0

Chests opened

504

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,502

Matches in that picked up and used special item

45

Great skill checks while injured

329

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,207

Finished repairs of generators while injured

112

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,550

Hits dodged by vaults

169

Basic attacks and projectiles dodged

1,392

Escapes after stunning killer using pallet

409

Escapes from killer gasp

65

Hooks sabotaged

41

Chases escaped after being injured in this chase

906

Chases lost by hiding in locker

5

Revealed killer aura

188

Unhooked yourself

36

Amount of screams

2,735

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

224

Perform a fast vault within 3 seconds of getting hit

147

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

18

Escapes

Escapes

Total escapes

672

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

78

Escapes through hatch crawling (In dying state)

15

Escapes with new item

60

Escapes with somebody else item

9

Escapes being injured with for over half a match

61

Escapes while being downed at most once

314

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

560

Escapes healthy or injured through hatch

63

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

360

Obsessions sacrificed

55

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

120

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

215

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

21

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

3

Make unique survivors scream

43

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

68

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

51

Survivors hit after they drop a pallet during chase

211

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

7

Killer vaults in chase

8

Survivors grabbed while performing a vault

0

Meters fallen

13

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

131

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

251

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

9

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

110

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

64

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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