Overall statistics
Account overall
Total blood points earned
659,468,800
Max blood points amount spent on one character
54,672,000
Highest prestige level
100
Mystery boxes opened
4,451
Time played
5308h 4m
Time played in last two weeks
14h 21m
Blood points per hour
124,239
Estimated playtime per role
93% Survivor
Killer 7%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,152
Survivor full load-out matches
6,004
Ultra rare addon warded without a protection ward
694
Iridescent I
51 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
174
Killer full load-out matches
273
Ultra rare offering burned
17
Ash IV
15 / 42
KillerLeaderboards
Currently at
12 904 place
fenpup needs another
2 626 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
15,905
Obsessions healed
2,388
Survivors healed while you are injured
3,694
Survivors healed while rest are injured
3,202
Survivors unhooked
20,443
Survivors saved (from dying state/hook) in endgame
1,180
Knocked (In dying state) survivors healed
2,336
Survivors healed that come to you first
522
Protection hits for unhooked survivors
2,262
Protection hits for carried survivors
899
Survivors saved using pallet
252
Survivors affected with boon totems
16,885
Survivors affected with speed boost
549
Recovered from dying state
395
Take a hit with the Endurance status effect
367
Survivors healed in the Basement
67
Heals completed after all generators have been completed
234
Safe unhooks while broken
46
Protection hits during End Game
169
Objective actions
Items depleted
2,876
Repaired generators
20,754
Repaired damaged generators
7,867
Successful skill checks
166,254
Exit gates opened
2,483
Hex totems cleansed
1,506
Hex totems blessed
44
Chests opened
5,188
Chests opened in basement
968
Escapes when playing without any perk and repaired generator(s)
37
Matches with 300+ seconds of repairing generators
2,180
Matches in that picked up and used special item
1,102
Great skill checks while injured
2,371
Swap held Survivor items for new ones from chests (counts once per chest)
96
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
7,915
Finished repairs of generators while injured
281
Chests opened with a key
2
Boldness actions
Vaults in chase
26,978
Hits dodged by vaults
2,099
Basic attacks and projectiles dodged
20,437
Escapes after stunning killer using pallet
2,669
Escapes from killer gasp
341
Hooks sabotaged
404
Chases escaped after being injured in this chase
5,108
Chases lost by hiding in locker
70
Revealed killer aura
1,797
Unhooked yourself
276
Amount of screams
15,530
Reveal the Killer's aura for a total of 60 seconds in a single trial
5,880
Blind killer using flashlight
1,028
Perform a fast vault within 3 seconds of getting hit
715
Pallet stun the Killer while holding a rare, common, or uncommon item
601
Trials where you've revealed or seen the Killer's aura 11+ times
561
Escapes
Total escapes
6,094
Escapes crawling (In dying state) through exit gates
1,251
Escapes through hatch
925
Escapes through hatch crawling (In dying state)
71
Escapes with new item
1,265
Escapes with somebody else item
145
Escapes being injured with for over half a match
772
Escapes while being downed at most once
2,426
Escapes after unhooked yourself
112
Escapes as obsession without getting a hit as last survivor
24
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
12
Escape through hatch using key
24
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
3,918
Escapes healthy or injured through hatch
854
Escaped by
85% Exit Gates
Hatch 15%
Find and use the Hand or Eye of Vecna and escape a Trial
8
Escapes while broken
19
Escapes from maps
Disturbed Ward (Upstairs Main Building)
81
Campbell's Chapel (Upstairs Main Building)
45
Family Residence (Main Building)
44
Sanctum of Wrath (Upstairs on Shrine)
36
Mother's Dwelling (Upstairs Cottage)
69
Temple of Purgation (Main Building Basement)
40
The Pale Rose (Steamboat)
73
The Game (Bathroom)
66
Mount Ormond Resort (Chalet/Main Building)
71
Dead Dawg Saloon (Upstairs Saloon)
40
Treatment Theatre (Operation Theatre)
57
Midwich Elementary School
40
Raccoon City Police Station (1st Floor Main Hall)
31
Eyrie of Crows (Inside Eyrie)
15
Garden of Joy (Upstairs Main Building)
6
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
15
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
6
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
29
Killer statistics
Kills
Hooks
1,178
Obsessions sacrificed
203
Kills (Memento mories)
84
Kills (Memento mories) or sacrifices after last generator
188
All survivors sacrificed or killed (Memento Mori) before the last generator
136
Hooks
Different survivors hooked in basement
390
Basement trees (3 or 4 survivors hooked in basement in this same time)
24
Survivors hooked while all remaining were injured
50
Survivors hooked before single generator was repaired
68
Survivors hooked in endgame
37
Territory protection
Generators damaged with at least one survivor hooked
557
Generators damaged with Undetectable effect
54
Survivors grabbed while repairing a generator
33
Survivors grabbed while cleansing a totem
5
Generators protection
74% Protected
Unprotected 26%
Hit survivors with a basic attack while you are Undetectable
25
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
9
Oblivious effect applied
32
Survivors with Exposed effect downed
109
Survivors downed while carrying another survivor
7
Make unique survivors scream
92
Survivors hit with haste effect
9
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
2
Survivors downed next to a raised pallet
125
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
18
Hatches closed
79
Survivors hit after they drop a pallet during chase
398
Survivors hit while carrying another survivor
71
Survivors detected using killer instinct
72
Killer vaults in chase
30
Survivors grabbed while performing a vault
2
Meters fallen
250
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
1,643
Blink attacks (The Nurse)
159
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
152
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
367
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
293
Trials where all survivors suffered from madness 3 (The Doctor)
45
Hatchets thrown (The Huntress)
1,326
Survivors put to sleep (The Nightmare)
260
Reverse bear-traps put on survivors (The Pig)
20
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
73
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
4
Damage Survivor pursued by a Guard (The First)
13
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
168
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
363
Intoxicated survivors downed (The Clown)
20
Survivors downed after phase walk (The Spirit)
9
Deep wounded survivors downed (The Legion)
26
Survivors downed while having max Sickness (The Plague)
44
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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