Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,340,219

Max blood points amount spent on one character

3,556,000

Highest prestige level

10

Mystery boxes opened

159

Time played

253h 14m

Time played in last two weeks

49m

Blood points per hour

155,352

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

90

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

13

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 848 xc_szujaa 18 105 461 216 84 333
99 849 [TUD]jerome 18 104 907 176 38 250
99 850 #1 Perona Fan 18 100 557 219 26 103
99 851 Wade 18 096 164 316 117 562
99 852 才能なしちっburymeal?ve/// 18 094 830 174 298 1 043
99 853 Udongein 18 092 778 349 74 354
99 854 LiterallyIggy 18 091 241 221 116 439

Currently at

99 851 place

Wade needs another

4 393 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

780

Obsessions healed

156

Survivors healed while you are injured

182

Survivors healed while rest are injured

252

Survivors unhooked

674

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

64

Protection hits for unhooked survivors

40

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

2,663

Survivors affected with speed boost

10

Recovered from dying state

60

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

6

Heals completed after all generators have been completed

57

Safe unhooks while broken

10

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

165

Repaired generators

909

Repaired damaged generators

298

Successful skill checks

10,913

Exit gates opened

82

Hex totems cleansed

56

Hex totems blessed

1

Chests opened

234

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

46

Great skill checks while injured

279

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

657

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

550

Hits dodged by vaults

50

Basic attacks and projectiles dodged

742

Escapes after stunning killer using pallet

140

Escapes from killer gasp

29

Hooks sabotaged

12

Chases escaped after being injured in this chase

421

Chases lost by hiding in locker

10

Revealed killer aura

283

Unhooked yourself

12

Amount of screams

2,444

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

95

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

139

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

194

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

3

Escapes with new item

101

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

97

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

165

Escapes healthy or injured through hatch

21

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

319

Obsessions sacrificed

64

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

74

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

187

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

150

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

4

Make unique survivors scream

173

Survivors hit with haste effect

24

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

170

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

16

Survivors hit after they drop a pallet during chase

153

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

247

Killer vaults in chase

84

Survivors grabbed while performing a vault

1

Meters fallen

333

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

83

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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