Total blood points earned

377,570,953

Max blood points amount spent on one character

19,120,000

Time played

2454h 35m

Time played in last two weeks

21h 21m

Blood points per hour

153,823

Estimated playtime per role

100% Survivor

Killer 0%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

217

Survivor full load-out matches

7,232

Ultra rare addon warded without a protection ward

855

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
26 162 Waz 376 475 224 4 596 2 372 9 266
26 163 Cloudraft 376 472 603 1 831 1 683 8 254
26 164 YARABIKA 376 462 725 2 646 2 487 12 318
26 165 Han Soloqueue 376 459 125 0 3 026 12 775
26 166 huntr/x yuri 376 456 802 6 085 1 286 5 006
26 167 Seiba 376 439 441 3 918 816 3 124
26 168 Dead on Arrival 376 409 013 1 504 4 865 19 427

Currently at

26 165 place

Han Soloqueue needs another

3 600 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,269

Obsessions healed

1,782

Survivors healed while you are injured

2,029

Survivors healed while rest are injured

2,830

Survivors unhooked

10,641

Survivors saved (from dying state/hook) in endgame

371

Knocked (In dying state) survivors healed

851

Survivors healed that come to you first

799

Protection hits for unhooked survivors

1,387

Protection hits for carried survivors

222

Survivors saved using pallet

10

Survivors affected with boon totems

9,943

Survivors affected with speed boost

744

Recovered from dying state

1,020

Take a hit with the Endurance status effect

573

Survivors healed in the Basement

191

Heals completed after all generators have been completed

367

Safe unhooks while broken

30

Protection hits during End Game

142

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,847

Items depleted

4,112

Repaired generators

12,806

Repaired damaged generators

2,556

Successful skill checks

136,173

Exit gates opened

1,627

Hex totems cleansed

776

Hex totems blessed

1

Chests opened

2,827

Chests opened in basement

153

Escapes when playing without any perk and repaired generator(s)

72

Matches with 300+ seconds of repairing generators

11,424

Matches in that picked up and used special item

838

Great skill checks while injured

2,454

Swap held Survivor items for new ones from chests (counts once per chest)

496

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

26,803

Finished repairs of generators while injured

914

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,148

Hits dodged by vaults

309

Basic attacks and projectiles dodged

10,591

Escapes after stunning killer using pallet

677

Escapes from killer gasp

527

Hooks sabotaged

4,806

Chases escaped after being injured in this chase

3,328

Chases lost by hiding in locker

3

Revealed killer aura

5,870

Unhooked yourself

211

Amount of screams

13,183

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

47

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

568

Pallet stun the Killer while holding a rare, common, or uncommon item

732

Trials where you've revealed or seen the Killer's aura 11+ times

817

Escapes

Escapes

Total escapes

3,028

Escapes crawling (In dying state) through exit gates

112

Escapes through hatch

171

Escapes through hatch crawling (In dying state)

26

Escapes with new item

112

Escapes with somebody else item

25

Escapes being injured with for over half a match

384

Escapes while being downed at most once

1,573

Escapes after unhooked yourself

55

Escapes as obsession without getting a hit as last survivor

24

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

22

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

2,745

Escapes healthy or injured through hatch

145

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

32

Campbell's Chapel (Upstairs Main Building)

35

Family Residence (Main Building)

22

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

44

The Pale Rose (Steamboat)

11

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

64

Midwich Elementary School

42

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

28

Garden of Joy (Upstairs Main Building)

29

Shattered Square (Upstairs Main Building)

27

Shelter Woods (by Command Centre)

15

Toba Landing repair (Upstairs Main Building)

39

Nostromo Wreckage (Mess Hall)

19

Greenville Square (Movie theatre)

27

Forgotten Ruins (Torture Room)

25

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

68

Killer statistics

Killer statistics

Kills

Kills

Hooks

0

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

0

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 0%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

6

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

2

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

0

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

12

Killer vaults in chase

3

Survivors grabbed while performing a vault

0

Meters fallen

4

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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