Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,721,701

Max blood points amount spent on one character

8,280,000

Highest prestige level

33

Mystery boxes opened

21

Time played

343h 33m

Time played in last two weeks

51h 1m

Blood points per hour

240,785

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

101

Survivor full load-out matches

278

Ultra rare addon warded without a protection ward

54

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

238

Killer full load-out matches

196

Ultra rare offering burned

25

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 463 Pr0X_CZ 4 013 527 40 56 249
111 464 Halcyon 4 012 191 131 1 8
111 465 Be 4 008 922 127 18 68
111 466 Water Phrog 4 008 782 200 8 22
111 467 yossarian 4 008 286 145 6 14
111 468 crumbits 4 007 231 87 31 123
111 469 GUGUGAGA 4 007 161 31 25 109

Currently at

111 466 place

Water Phrog needs another

140 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

867

Obsessions healed

198

Survivors healed while you are injured

183

Survivors healed while rest are injured

261

Survivors unhooked

1,019

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

138

Survivors healed that come to you first

71

Protection hits for unhooked survivors

65

Protection hits for carried survivors

50

Survivors saved using pallet

4

Survivors affected with boon totems

1,323

Survivors affected with speed boost

5

Recovered from dying state

54

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

27

Heals completed after all generators have been completed

62

Safe unhooks while broken

4

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

202

Repaired generators

872

Repaired damaged generators

497

Successful skill checks

9,665

Exit gates opened

99

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

113

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

37

Great skill checks while injured

378

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,492

Finished repairs of generators while injured

92

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,096

Hits dodged by vaults

89

Basic attacks and projectiles dodged

1,975

Escapes after stunning killer using pallet

284

Escapes from killer gasp

38

Hooks sabotaged

30

Chases escaped after being injured in this chase

557

Chases lost by hiding in locker

5

Revealed killer aura

867

Unhooked yourself

10

Amount of screams

3,238

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

98

Perform a fast vault within 3 seconds of getting hit

127

Pallet stun the Killer while holding a rare, common, or uncommon item

198

Trials where you've revealed or seen the Killer's aura 11+ times

18

Escapes

Escapes

Total escapes

256

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

12

Escapes being injured with for over half a match

20

Escapes while being downed at most once

163

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

204

Escapes healthy or injured through hatch

28

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,016

Obsessions sacrificed

233

Kills (Memento mories)

135

Kills (Memento mories) or sacrifices after last generator

187

All survivors sacrificed or killed (Memento Mori) before the last generator

129

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

683

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

932

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

2

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

185

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

485

Survivors with Exposed effect downed

107

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,499

Survivors hit with haste effect

326

Injure or down survivors who are Hindered

196

Survivors that holding Special Item hit

142

Survivors downed next to a raised pallet

1,601

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

237

Preventing escape

Preventing escape

Survivors grabbed from locker

107

Hatches closed

76

Survivors hit after they drop a pallet during chase

810

Survivors hit while carrying another survivor

155

Survivors detected using killer instinct

700

Killer vaults in chase

646

Survivors grabbed while performing a vault

24

Meters fallen

2,019

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

113

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

479

Matches finished with one or more Hex totems remaining

30

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

676

Survivors put to sleep (The Nightmare)

29

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

87

Max Lacerations dealt (The Trickster)

245

Survivors with Broken effect downed

125

Condemned survivors (The Onryō)

51

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

190

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

168

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

53

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

106

Intoxicated survivors downed (The Clown)

105

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

85

Survivors downed with Dire Crows (The Artist)

21

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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