Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

254,061,686

Max blood points amount spent on one character

14,035,000

Highest prestige level

100

Mystery boxes opened

1,211

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

332

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

10

Survivor rank
Gold I

Gold I

3 / 5 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

194

Killer full load-out matches

69

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 386 Sneap03 7 936 426 202 8 33
106 387 NeNo31 7 935 161 0 20 100
106 388 * ⁧⁧ mh = s 7 930 631 1 087 140 221
106 389 oboma 7 927 104 85 39 192
106 390 z e n 𖦏 7 927 102 2 135 591
106 391 Triv 7 924 916 182 39 167
106 392 永遠の孤独 7 920 941 171 112 488

Currently at

106 389 place

oboma needs another

3 527 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,214

Obsessions healed

892

Survivors healed while you are injured

748

Survivors healed while rest are injured

1,804

Survivors unhooked

4,147

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

363

Survivors healed that come to you first

412

Protection hits for unhooked survivors

272

Protection hits for carried survivors

105

Survivors saved using pallet

34

Survivors affected with boon totems

8,477

Survivors affected with speed boost

12

Recovered from dying state

280

Take a hit with the Endurance status effect

198

Survivors healed in the Basement

18

Heals completed after all generators have been completed

194

Safe unhooks while broken

9

Protection hits during End Game

110

Objective actions

Objective actions

Items depleted

880

Repaired generators

4,274

Repaired damaged generators

1,816

Successful skill checks

60,151

Exit gates opened

414

Hex totems cleansed

101

Hex totems blessed

0

Chests opened

679

Chests opened in basement

53

Escapes when playing without any perk and repaired generator(s)

284

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

652

Great skill checks while injured

2,064

Swap held Survivor items for new ones from chests (counts once per chest)

172

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,270

Finished repairs of generators while injured

115

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,208

Hits dodged by vaults

442

Basic attacks and projectiles dodged

6,517

Escapes after stunning killer using pallet

1,419

Escapes from killer gasp

76

Hooks sabotaged

22

Chases escaped after being injured in this chase

3,138

Chases lost by hiding in locker

8

Revealed killer aura

1,289

Unhooked yourself

38

Amount of screams

17,049

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,500

Blind killer using flashlight

88

Perform a fast vault within 3 seconds of getting hit

973

Pallet stun the Killer while holding a rare, common, or uncommon item

776

Trials where you've revealed or seen the Killer's aura 11+ times

863

Escapes

Escapes

Total escapes

1,034

Escapes crawling (In dying state) through exit gates

92

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

8

Escapes with new item

405

Escapes with somebody else item

18

Escapes being injured with for over half a match

87

Escapes while being downed at most once

728

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

865

Escapes healthy or injured through hatch

69

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,012

Obsessions sacrificed

257

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

194

All survivors sacrificed or killed (Memento Mori) before the last generator

139

Hooks

Hooks

Different survivors hooked in basement

160

Basement trees (3 or 4 survivors hooked in basement in this same time)

78

Survivors hooked while all remaining were injured

115

Survivors hooked before single generator was repaired

351

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

619

Generators damaged with Undetectable effect

176

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

7

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

257

Survivors injured while in the basement

93

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

53

Oblivious effect applied

94

Survivors with Exposed effect downed

267

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,341

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

191

Survivors downed next to a raised pallet

1,205

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

58

Survivors hit after they drop a pallet during chase

432

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

129

Killer vaults in chase

325

Survivors grabbed while performing a vault

21

Meters fallen

350

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,019

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

102

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

651

Trials where each survivor was hit after teleport (The Hag)

19

Shocks (The Doctor)

249

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

1,129

Survivors put to sleep (The Nightmare)

61

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

141

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

170

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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