Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

171,907,676

Max blood points amount spent on one character

17,770,333

Highest prestige level

100

Mystery boxes opened

1,075

Time played

675h 29m

Time played in last two weeks

5h 20m

Blood points per hour

254,496

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

160

Survivor full load-out matches

600

Ultra rare addon warded without a protection ward

29

Survivor rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

233

Killer full load-out matches

333

Ultra rare offering burned

59

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 346 BarneyThePerv 1 206 380 76 7 18
113 347 Sonic 1 206 350 0 9 34
113 348 s3kai4 1 202 451 9 16 72
113 349 HealerKnight 1 201 456 0 20 64
113 350 TralhAlves 1 201 219 48 7 34
113 351 BedrockGamer 1 200 848 0 364 1 660
113 352 GreenLloyd 1 199 950 1 10 70

Currently at

113 349 place

HealerKnight needs another

995 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,749

Obsessions healed

688

Survivors healed while you are injured

459

Survivors healed while rest are injured

880

Survivors unhooked

2,688

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

212

Survivors healed that come to you first

244

Protection hits for unhooked survivors

136

Protection hits for carried survivors

29

Survivors saved using pallet

6

Survivors affected with boon totems

6,163

Survivors affected with speed boost

48

Recovered from dying state

129

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

200

Heals completed after all generators have been completed

81

Safe unhooks while broken

16

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

1,034

Repaired generators

2,579

Repaired damaged generators

1,054

Successful skill checks

41,654

Exit gates opened

287

Hex totems cleansed

101

Hex totems blessed

9

Chests opened

1,046

Chests opened in basement

185

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

291

Great skill checks while injured

570

Swap held Survivor items for new ones from chests (counts once per chest)

251

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,120

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,783

Hits dodged by vaults

206

Basic attacks and projectiles dodged

3,046

Escapes after stunning killer using pallet

573

Escapes from killer gasp

71

Hooks sabotaged

139

Chases escaped after being injured in this chase

1,759

Chases lost by hiding in locker

17

Revealed killer aura

2,867

Unhooked yourself

68

Amount of screams

9,331

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,920

Blind killer using flashlight

111

Perform a fast vault within 3 seconds of getting hit

378

Pallet stun the Killer while holding a rare, common, or uncommon item

202

Trials where you've revealed or seen the Killer's aura 11+ times

403

Escapes

Escapes

Total escapes

686

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

10

Escapes with new item

327

Escapes with somebody else item

15

Escapes being injured with for over half a match

56

Escapes while being downed at most once

455

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

569

Escapes healthy or injured through hatch

61

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

934

Obsessions sacrificed

219

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

146

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

214

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

184

Survivors hooked before single generator was repaired

679

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

838

Generators damaged with Undetectable effect

144

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

325

Survivors injured while in the basement

52

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

108

Oblivious effect applied

295

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,487

Survivors hit with haste effect

234

Injure or down survivors who are Hindered

143

Survivors that holding Special Item hit

266

Survivors downed next to a raised pallet

1,252

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

69

Survivors hit after they drop a pallet during chase

809

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

1,779

Killer vaults in chase

538

Survivors grabbed while performing a vault

14

Meters fallen

1,075

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

111

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

81

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

655

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

451

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

46

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

243

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

155

Survivors downed while having max Sickness (The Plague)

127

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

133

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

219

Killer abilities chart

Killer abilities chart

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